fix github pull request #418 - towel wetness
Fire damage would dry out a wet towel but never all the way to 0. Water damage would wet a towel but if it was already wet, its wetness might decrease. This uses the pull request's change for increasing the wetness but changes dry_a_towel so that the original code for decreasing that will work as is. Using wet_a_towel() to set wetness to 0 doesn't make much sense, so still won't do so; dry_a_towel() does and now will. This also adds missing perm_invent update for towels in inventory changing wetness. Fixes #418
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@@ -332,6 +332,10 @@ selling a container to a shop for gold leaves any contents that the shop
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contents without giving any additional credit; mark out of place
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contents 'no_charge' so that hero can reclaim them without buying
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add some new demonic and angelic maledictions
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when fire damage dried a wet towel, it would never reduce the wetness to 0
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when water damage wet a towel, the new wetness might randomly become less
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when the wetness of a towel in inventory changed, persistent inventory wasn't
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updated to show that
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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