Make TOURIST unconditional.
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@@ -96,12 +96,8 @@ struct prop {
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# define W_ARMS 0x00000008L /* Shield */
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# define W_ARMG 0x00000010L /* Gloves/gauntlets */
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# define W_ARMF 0x00000020L /* Footwear */
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#ifdef TOURIST
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# define W_ARMU 0x00000040L /* Undershirt */
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# define W_ARMOR (W_ARM | W_ARMC | W_ARMH | W_ARMS | W_ARMG | W_ARMF | W_ARMU)
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#else
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# define W_ARMOR (W_ARM | W_ARMC | W_ARMH | W_ARMS | W_ARMG | W_ARMF)
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#endif
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/* Weapons and artifacts */
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# define W_WEP 0x00000100L /* Wielded weapon */
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# define W_QUIVER 0x00000200L /* Quiver for (f)iring ammo */
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@@ -149,8 +145,6 @@ struct prop {
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#define WORN_BOOTS W_ARMF
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#define WORN_AMUL W_AMUL
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#define WORN_BLINDF W_TOOL
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#ifdef TOURIST
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#define WORN_SHIRT W_ARMU
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#endif
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#endif /* PROP_H */
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