Make TOURIST unconditional.
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@@ -1456,10 +1456,7 @@ boolean shop_floor_obj;
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const char *result;
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if (objects[otmp->otyp].oc_material == GLASS
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#ifdef TOURIST
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|| otmp->otyp == EXPENSIVE_CAMERA
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#endif
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) {
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|| otmp->otyp == EXPENSIVE_CAMERA) {
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if (otmp->otyp == MIRROR)
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change_luck(-2);
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result = "crash";
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