Make ELBERETH unconditional.

This commit is contained in:
Sean Hunt
2015-02-13 16:58:59 -05:00
parent 7d9ea49e92
commit 264dc66129
10 changed files with 5 additions and 38 deletions

View File

@@ -427,8 +427,6 @@ typedef unsigned char uchar;
#define SEDUCE /* Succubi/incubi seduction, by KAA, suggested by IM */
#define STEED /* Riding steeds */
#define TOURIST /* Tourist players with cameras and Hawaiian shirts */
/* difficulty */
#define ELBERETH /* Engraving the E-word repels monsters */
/* I/O */
#define REDO /* support for redoing last command - DGK */
#if !defined(MAC)

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@@ -670,9 +670,7 @@ E void FDECL(cant_reach_floor, (int,int,BOOLEAN_P,BOOLEAN_P));
E const char *FDECL(surface, (int,int));
E const char *FDECL(ceiling, (int,int));
E struct engr *FDECL(engr_at, (XCHAR_P,XCHAR_P));
#ifdef ELBERETH
E int FDECL(sengr_at, (const char *,XCHAR_P,XCHAR_P));
#endif
E void FDECL(u_wipe_engr, (int));
E void FDECL(wipe_engr_at, (XCHAR_P,XCHAR_P,XCHAR_P));
E void FDECL(read_engr_at, (int,int));

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@@ -47,9 +47,7 @@ struct u_event {
Bitfield(invoked,1); /* invoked Gate to the Sanctum level */
Bitfield(gehennom_entered,1); /* entered Gehennom via Valley */
#ifdef ELBERETH
Bitfield(uhand_of_elbereth,2); /* became Hand of Elbereth */
#endif
Bitfield(udemigod,1); /* killed the wiz */
Bitfield(uvibrated,1); /* stepped on "vibrating square" */
Bitfield(ascended,1); /* has offered the Amulet */