Make ELBERETH unconditional.
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@@ -47,9 +47,7 @@ struct u_event {
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Bitfield(invoked,1); /* invoked Gate to the Sanctum level */
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Bitfield(gehennom_entered,1); /* entered Gehennom via Valley */
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#ifdef ELBERETH
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Bitfield(uhand_of_elbereth,2); /* became Hand of Elbereth */
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#endif
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Bitfield(udemigod,1); /* killed the wiz */
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Bitfield(uvibrated,1); /* stepped on "vibrating square" */
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Bitfield(ascended,1); /* has offered the Amulet */
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