just the one mstrength() for makedefs and game

This commit is contained in:
nhmall
2022-10-07 11:00:15 -04:00
parent c4fc5cf9ce
commit 26d13f6656
4 changed files with 98 additions and 160 deletions

View File

@@ -1312,6 +1312,9 @@ extern void release_runtime_info(void);
#ifdef ENHANCED_SYMBOLS
extern void dump_glyphids(void);
#endif
#if (NH_DEVEL_STATUS != NH_STATUS_RELEASED) || defined(DEBUG) || defined(MAKEDEFS_C)
extern int mstrength(struct permonst *);
#endif
/* ### mhitm.c ### */
@@ -1604,9 +1607,6 @@ extern void pacify_guards(void);
extern void decide_to_shapeshift(struct monst *, int);
extern boolean vamp_stone(struct monst *);
extern void check_gear_next_turn(struct monst *);
#if (NH_DEVEL_STATUS != NH_STATUS_RELEASED) || defined(DEBUG)
extern int mstrength(struct permonst *ptr);
#endif
/* ### mondata.c ### */