Convert the vibrating square to a trap
Patch due to ais523 in NetHack 4. This is not ready to be merged yet; the vibrating square needs a tile image for tiles builds.
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@@ -735,6 +735,7 @@ rndtrap()
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rtrap = rnd(TRAPNUM - 1);
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switch (rtrap) {
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case HOLE: /* no random holes on special levels */
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case VIBRATING_SQUARE:
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case MAGIC_PORTAL:
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rtrap = NO_TRAP;
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break;
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