interface groundwork for core-side color decisions
(user-side decisions really, but as it stands right now user-side decisions/options are made and processed by the core) add a parameter to add_menu so color can be passed
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@@ -327,7 +327,7 @@ start_menu(window, unsigned long mbehavior)
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-- mbehavior allows flags to be passed to alter the appearance
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and/or behavior of the menu.
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add_menu(windid window, glyphinfo, const anything identifier, char accelerator,
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char groupacc, int attr, char *str,
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char groupacc, int attr, int clr, char *str,
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unsigned itemflags)
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-- Add a text line str to the given menu window. If identifier
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is 0, then the line cannot be selected (e.g. a title).
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@@ -356,6 +356,30 @@ add_menu(windid window, glyphinfo, const anything identifier, char accelerator,
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the menu command (or their user defined aliases), it loses.
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The menu commands and aliases take care not to interfere
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with the default object class symbols.
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-- attr attributes can be one of
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ATR_NONE (or 0)
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ATR_ULINE
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ATR_BOLD
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ATR_BLINK
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ATR_INVERSE
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If a window-port does not support all of these, it may map
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unsupported attributes to a supported one (e.g. map them
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all to ATR_INVERSE).
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-- clr color will hold a color value including 24-bit
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true color values. To do that, and make it
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distinguishable on the windowport side of things, the
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windowport needs to treat it as follows:
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0 = not used, just ignore the clr value.
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1-16 = indicates a normal NetHack color value from
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0 - 15, so subtract 1 to get the NetHack
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color value.
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17... = indicates a 24-bit RGB color value, so
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subtract 17 to get the actual 24-bit
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color value.
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When placing the values into this parameter, the core
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will add 1 to a NetHack color value, and add 17 to a
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24-bit RGB color value.
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-- str is a pointer to the menu item text.
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-- itemflags on this item (such as MENU_ITEMFLAGS_SELECTED etc.).
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end_menu(window, prompt)
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