fix #H7659 - accessing freed memory by cutworm()
hmon() can destroy the weapon being used, and known_hitum() would still pass the pointer to the freed object to cutworm(). Remember the relevant weapon attribute before using and maybe freeing the object, then pass that attribute instead of the whole weapon. Also pass 'more-likely-to-cut' for axes in addition to blades. thimonst() behaved similarly, although due to much different code paths none of the objects that might get to hmon() were then passed to cutworm(), so it wasn't vulnerable. But pass 'more-likely-to-cut' for axes instead of for blades when thrown.
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 extern.h $NHDT-Date: 1543745352 2018/12/02 10:09:12 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.664 $ */
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/* NetHack 3.6 extern.h $NHDT-Date: 1543892214 2018/12/04 02:56:54 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.665 $ */
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/* Copyright (c) Steve Creps, 1988. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -2834,7 +2834,7 @@ E void FDECL(worm_move, (struct monst *));
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E void FDECL(worm_nomove, (struct monst *));
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E void FDECL(wormgone, (struct monst *));
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E void FDECL(wormhitu, (struct monst *));
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E void FDECL(cutworm, (struct monst *, XCHAR_P, XCHAR_P, struct obj *));
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E void FDECL(cutworm, (struct monst *, XCHAR_P, XCHAR_P, BOOLEAN_P));
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E void FDECL(see_wsegs, (struct monst *));
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E void FDECL(detect_wsegs, (struct monst *, BOOLEAN_P));
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E void FDECL(save_worm, (int, int));
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