diff --git a/doc/Guidebook.tex b/doc/Guidebook.tex index 9f12cee0b..7e51aa3de 100644 --- a/doc/Guidebook.tex +++ b/doc/Guidebook.tex @@ -3980,33 +3980,33 @@ Example: %.lp \item[HACKDIR] -{[}Not available on Unix{}]\\ +{[}Not available on Unix]\\ Default location of files \textit{NetHack} needs. On Windows HACKDIR defaults to the location of the \textit{NetHack.exe} or \textit{NetHackw.exe} file so setting HACKDIR to override that is not usually necessary or recommended. %.lp \item[LEVELDIR] -{[}Not available on Unix{}]\\ +{[}Not available on Unix]\\ The location that in-progress level files are stored. Defaults to HACKDIR, must be writable. %.lp \item[SAVEDIR] -{[}Not available on Unix{}]\\ +{[}Not available on Unix]\\ The location where saved games are kept. Defaults to HACKDIR, must be writable. %.lp \item[BONESDIR] -{[}Not available on Unix{}]\\ +{[}Not available on Unix]\\ The location that bones files are kept. Defaults to HACKDIR, must be writable. %.lp \item[LOCKDIR] -{[}Not available on Unix{}]\\ +{[}Not available on Unix]\\ The location that file synchronization locks are stored. Defaults to HACKDIR, must be writable. %.lp \item[TROUBLEDIR] -{[}Not available on Unix{}]\\ +{[}Not available on Unix]\\ The location that a record of game aborts and self-diagnosed game problems is kept. Defaults to HACKDIR, must be writable. %