No secret doors or corridors on the early levels
New players often get stuck on the first level when they can't find the secret door or corridor. Make the first two levels have no such features.
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@@ -1362,6 +1362,7 @@ if confused #loot while on a throne moved whole stack of quivered gold into
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leading to crash when quiver was subsequently accessed
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when filling quiver slot, don't bother asking "what do you want to ready?" if
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invent is empty
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no secret doors or corridors on the first two dungeon levels
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Fixes to 3.7.0-x General Problems Exposed Via git Repository
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