fix #K4142 - camera flash vs mimic
When a camera flash hit a mimic which was posing as something, the feedback mentioned the mimic but didn't bring it out of hiding. Change to make light pass over a mimic impersonating an object but unhide one impersonating furniture. Ones impersonating some other monster are woken up but wakeup doesn't force it back to mimic shape. Trying to get the messages right brought on more code changes than antipated. I changed one of the arguments to mhidden_description() so had to change its callers; fortunately there aren't very many.
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@@ -1,4 +1,4 @@
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/* NetHack 3.7 extern.h $NHDT-Date: 1711213872 2024/03/23 17:11:12 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1400 $ */
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/* NetHack 3.7 extern.h $NHDT-Date: 1713334799 2024/04/17 06:19:59 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.1420 $ */
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/* Copyright (c) Steve Creps, 1988. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -2243,7 +2243,7 @@ extern void msgtype_free(void);
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extern char *self_lookat(char *) NONNULL NONNULLARG1;
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extern char *monhealthdescr(struct monst *mon, boolean,
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char *) NONNULL NONNULLARG3;
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extern void mhidden_description(struct monst *, boolean, char *) NONNULLPTRS;
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extern void mhidden_description(struct monst *, unsigned, char *) NONNULLPTRS;
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extern boolean object_from_map(int, coordxy, coordxy,
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struct obj **) NONNULLPTRS;
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extern const char *waterbody_name(coordxy, coordxy) NONNULL;
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