rename S_player_override to S_hero_override
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@@ -1,4 +1,4 @@
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.\" $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.329 $ $NHDT-Date: 1573171723 2019/11/08 00:08:43 $
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.\" $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.331 $ $NHDT-Date: 1573943499 2019/11/16 22:31:39 $
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.\"
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.\" This is an excerpt from the 'roff' man page from the 'groff' package.
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.\" NetHack's Guidebook.mn currently does *not* adhere to these guidelines.
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@@ -4615,7 +4615,7 @@ Y S_yeti (apelike creature)
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Z S_zombie (zombie)
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z S_zruty (zruty)
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\ S_pet_override (any pet if ACCESSIBILITY=1 is set)
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\ S_player_override (hero if ACCESSIBILITY=1 is set)
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\ S_hero_override (hero if ACCESSIBILITY=1 is set)
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.\"TABLE_END Do not delete this line.
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.TE
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.\" don't hyphenate file name across lines
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@@ -4625,7 +4625,7 @@ z S_zruty (zruty)
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.lp "*"
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Several symbols in this table appear to be blank.
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They are the space character, except for S_pet_override
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and S_player_override which don't have any default value
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and S_hero_override which don't have any default value
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and can only be used if enabled in the \(lqsysconf\(rq file.
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.lp "*"
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S_rock is misleadingly named; rocks and stones use S_gem.
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@@ -4677,7 +4677,7 @@ and \fBROGUESYMBOLS=\fP
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in your configuration file to better suit your preferences.
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See the previous section for the special symbols S_pet_override
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to force a consistent symbol for all pets and
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S_player_override to force a unique symbol for the player character
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S_hero_override to force a unique symbol for the player character
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if \fBaccessibility\fP is enabled in the sysconf file.
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.pg
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The most crucial settings to make the game more accessible are:
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