More long worm checks when splitting
When a long worm is split into two, perform more checks placing the segments on the map.
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@@ -2835,7 +2835,7 @@ E void FDECL(see_wsegs, (struct monst *));
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E void FDECL(detect_wsegs, (struct monst *, BOOLEAN_P));
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E void FDECL(save_worm, (int, int));
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E void FDECL(rest_worm, (int));
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E void FDECL(place_wsegs, (struct monst *));
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E void FDECL(place_wsegs, (struct monst *, struct monst *));
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E void FDECL(sanity_check_worm, (struct monst *));
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E void FDECL(remove_worm, (struct monst *));
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E void FDECL(place_worm_tail_randomly, (struct monst *, XCHAR_P, XCHAR_P));
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