More long worm checks when splitting

When a long worm is split into two, perform more checks placing
the segments on the map.
This commit is contained in:
Pasi Kallinen
2018-11-19 21:49:49 +02:00
parent 7119baafb8
commit 2a439af336
4 changed files with 18 additions and 7 deletions

View File

@@ -2835,7 +2835,7 @@ E void FDECL(see_wsegs, (struct monst *));
E void FDECL(detect_wsegs, (struct monst *, BOOLEAN_P));
E void FDECL(save_worm, (int, int));
E void FDECL(rest_worm, (int));
E void FDECL(place_wsegs, (struct monst *));
E void FDECL(place_wsegs, (struct monst *, struct monst *));
E void FDECL(sanity_check_worm, (struct monst *));
E void FDECL(remove_worm, (struct monst *));
E void FDECL(place_worm_tail_randomly, (struct monst *, XCHAR_P, XCHAR_P));