patchlevel.h sync between branch and core
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/*****************************************************************************/
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/*****************************************************************************/
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/* Version 3.4.x */
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/* Version 3.4.x */
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/* Patch 2, April 15, 2003
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/* Patch 3, November 30, 2003
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* Several dozen general bug fixes
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* Correct several inconsistencies
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* Handle level completely filled with monsters better
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* Performance enhancements for win32tty port on Windows 98 and Me
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* win32gui player selection fixes
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* X11 player selection fixes, one of which could be fatal
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* Eliminated a gold-in-shop-container cheat
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* Synchronize save files and compression algorithms among various Mac ports
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*/
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/* Patch 2, August 30, 2003
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* Fix a fatal bug that caused a crash when applying figurine, candle, or
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* Fix a fatal bug that caused a crash when applying figurine, candle, or
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* bell that gets used up
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* bell that gets used up
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* Fix a fatal bug that triggered a panic when your secondary weapon was
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* Fix a fatal bug that triggered a panic when your secondary weapon was
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* cursed during bones file creation
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* cursed during bones file creation
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* A few dozen general bug fixes
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* Several dozen general bug fixes
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* Fixed some Gnome compilation problems on Redhat 7.2 and 8.0
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* Fixed some Gnome compilation problems on Redhat 7.2 and 8.0
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* Fixed a problem in the util Makefile
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* Fixed a problem in the util Makefile
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* Use random() by default under linux instead of lrand48()
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* win32 tty adjustments and support for loading alternative key handlers
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* win32 tty adjustments and support for loading alternative key handlers
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*/
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*/
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