GOLDOBJ pickup handling (trunk only)
For GOLDOBJ configuration, relax the 52 object limit for inventory
when gold uses the special $ slot instead of a letter. Takes care of an
old buglist entry from the beta testers. [It will need to be revisited
if we ever implement multiple coin types that can't all fit in one slot.]
Also for GOLDOBJ, prevents nymphs and monkeys from stealing coins,
since allowing that made their steal-item attack be a complete superset
of leprechaun's steal-gold attack.
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@@ -798,7 +798,7 @@ E int NDECL(near_capacity);
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E int FDECL(calc_capacity, (int));
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E int NDECL(max_capacity);
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E boolean FDECL(check_capacity, (const char *));
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E int NDECL(inv_cnt);
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E int FDECL(inv_cnt, (BOOLEAN_P));
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#ifdef GOLDOBJ
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E long FDECL(money_cnt, (struct obj *));
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#endif
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