diff --git a/sys/unix/hints/linux.2020 b/sys/unix/hints/linux.2020 index 76701643c..c0ef788be 100755 --- a/sys/unix/hints/linux.2020 +++ b/sys/unix/hints/linux.2020 @@ -155,12 +155,13 @@ LIBNHSYSSRC = ../sys/libnh/libnhmain.c \ ../sys/share/ioctl.c ../sys/share/unixtty.c \ ../sys/unix/unixunix.c ../sys/unix/unixres.c \ ../win/shim/winshim.c -LIBNHSYSOBJ= libnhmain.o ioctl.o unixtty.o unixunix.o \ - unixres.o winshim.o +LIBNHSYSOBJ = $(TARGETPFX)libnhmain.o $(TARGETPFX)ioctl.o \ + $(TARGETPFX)unixtty.o $(TARGETPFX)unixunix.o \ + $(TARGETPFX)unixres.o $(TARGETPFX)winshim.o #don't bother building the game executable as it will fail #without winshim override GAME= -MOREALL += ( cd src ; $(MAKE) pregame ; $(MAKE) libnh.a ) +MOREALL += ( cd src ; $(MAKE) pregame ; $(MAKE) $(TARGETPFX)libnh.a ) endif # WANT_LIBNH #PREFIX=/usr @@ -210,12 +211,12 @@ GAMEPERM = 0755 #-INCLUDE cross-post.2020 # ifdef WANT_LIBNH -libnh.a: $(HOBJ) $(LIBNHSYSOBJ) ../lib/lua/liblua.a +$(TARGETPFX)libnh.a: $(HOBJ) $(LIBNHSYSOBJ) ../lib/lua/liblua.a $(AR) rcs $@ $(HOBJ) $(LIBNHSYSOBJ) ../lib/lua/liblua.a @echo "$@ built." -libnhmain.o : ../sys/libnh/libnhmain.c $(HACK_H) +$(TARGETPFX)libnhmain.o : ../sys/libnh/libnhmain.c $(HACK_H) $(CC) $(CFLAGS) -c -o$@ $< -winshim.o : ../win/shim/winshim.c $(HACK_H) +$(TARGETPFX)winshim.o : ../win/shim/winshim.c $(HACK_H) $(CC) $(CFLAGS) -c -o$@ $< endif # WANT_LIBNH # diff --git a/sys/unix/hints/macOS.2020 b/sys/unix/hints/macOS.2020 index 8f8de9088..c4ec7f732 100755 --- a/sys/unix/hints/macOS.2020 +++ b/sys/unix/hints/macOS.2020 @@ -155,12 +155,13 @@ LIBNHSYSSRC = ../sys/libnh/libnhmain.c \ ../sys/share/ioctl.c ../sys/share/unixtty.c \ ../sys/unix/unixunix.c ../sys/unix/unixres.c \ ../win/shim/winshim.c -LIBNHSYSOBJ= libnhmain.o ioctl.o unixtty.o unixunix.o \ - unixres.o winshim.o +LIBNHSYSOBJ = $(TARGETPFX)libnhmain.o $(TARGETPFX)ioctl.o \ + $(TARGETPFX)unixtty.o $(TARGETPFX)unixunix.o \ + $(TARGETPFX)unixres.o $(TARGETPFX)winshim.o #don't bother building the game executable as it will fail #without winshim override GAME= -MOREALL += ( cd src ; $(MAKE) pregame ; $(MAKE) libnh.a ) +MOREALL += ( cd src ; $(MAKE) pregame ; $(MAKE) $(TARGETPFX)libnh.a ) endif # WANT_LIBNH WANT_BUNDLE=1 @@ -274,12 +275,12 @@ VARDIR=$(HACKDIR) #-POST ifdef WANT_LIBNH -libnh.a: $(HOBJ) $(LIBNHSYSOBJ) ../lib/lua/liblua.a +$(TARGETPFX)libnh.a: $(HOBJ) $(LIBNHSYSOBJ) ../lib/lua/liblua.a $(AR) rcs $@ $(HOBJ) $(LIBNHSYSOBJ) ../lib/lua/liblua.a @echo "$@ built." -libnhmain.o : ../sys/libnh/libnhmain.c $(HACK_H) +$(TARGETPFX)libnhmain.o : ../sys/libnh/libnhmain.c $(HACK_H) $(CC) $(CFLAGS) -c -o$@ $< -winshim.o : ../win/shim/winshim.c $(HACK_H) +$(TARGETPFX)winshim.o : ../win/shim/winshim.c $(HACK_H) $(CC) $(CFLAGS) -c -o$@ $< endif # WANT_LIBNH