beta feedback - add more wc options

- splash_screen (boolean for whether to display splash screen at startup)
- player_selection:dialog|prompts

Also moves the font and window manipulation stuff in defaults.nh
further down the file, so that a tty users doesn't have to wade
through it all to find the character adjustment samples.
This commit is contained in:
nethack.allison
2002-03-12 05:15:40 +00:00
parent d936f1a1bf
commit 2baa20217f
8 changed files with 434 additions and 48 deletions

View File

@@ -478,9 +478,11 @@ to support:
| hilite_pet | WC_HILITE_PET | wc_hilite_pet |boolean |
| large_font | WC_LARGE_FONT | wc_large_font |boolean |
| map_mode | WC_MAP_MODE | wc_map_mode |int |
| player_selection | WC_PLAYER_SELECTION| wc_player_selection|int |
| popup_dialog | WC_POPUP_DIALOG | wc_popup_dialog |boolean |
| preload_tiles | WC_PRELOAD_TILES | wc_preload_tiles |boolean |
| scroll_margin | WC_SCROLL_MARGIN | wc_scroll_margin |int |
| splash_screen | WC_SPLASH_SCREEN | wc_splash_screen |boolean |
| tiled_map | WC_TILED_MAP | wc_tiled_map |boolean |
| tile_width | WC_TILE_WIDTH | wc_tile_width |int |
| tile_height | WC_TILE_HEIGHT | wc_tile_height |int |
@@ -516,10 +518,13 @@ font_text -- port should use a font by this name for text windows.
hilite_pet -- port should mark pets in some special way on the map.
large_font -- port should use a large font.
map_mode -- port should display the map in the manner specified.
player_selection
-- dialog or prompts for choosing character.
popup_dialog -- port should pop up dialog boxes for input.
preload_tiles -- port should preload tiles into memory.
scroll_margin -- port should scroll the display when the hero or cursor
is this number of cells away from the edge of the window.
splash_screen -- port should/should not display an opening splashscreen.
tiled_map -- port should display a tiled map if it can.
tile_width -- port should display tiles with this width or round to closest
if it can.