a few fewer update_inventory() calls

A couple of things I noticed while running umpteen tests for tty
perm_invent.  Remove the update_inventory() from unmul(), and limit
the one that deals with seeing inventory when recovering from blindness.

Just a drop in the bucket overall, and the screen updates nearly
instantly for update_inventory() except when debugging perm_invent so
players aren't likely to notice this.
This commit is contained in:
PatR
2023-12-07 22:47:57 -08:00
parent d2ae6fd5d2
commit 2bd967fe8a
3 changed files with 35 additions and 18 deletions
+28 -13
View File
@@ -1,4 +1,4 @@
/* NetHack 3.7 do_wear.c $NHDT-Date: 1650875489 2022/04/25 08:31:29 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.156 $ */ /* NetHack 3.7 do_wear.c $NHDT-Date: 1702017586 2023/12/08 06:39:46 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.175 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Robert Patrick Rankin, 2012. */ /*-Copyright (c) Robert Patrick Rankin, 2012. */
/* NetHack may be freely redistributed. See license for details. */ /* NetHack may be freely redistributed. See license for details. */
@@ -213,8 +213,11 @@ Boots_on(void)
default: default:
impossible(unknown_type, c_boots, uarmf->otyp); impossible(unknown_type, c_boots, uarmf->otyp);
} }
if (uarmf) /* could be Null here (levitation boots put on over a sink) */ /* uarmf could be Null here (levitation boots put on over a sink) */
if (uarmf && !uarmf->known) {
uarmf->known = 1; /* boots' +/- evident because of status line AC */ uarmf->known = 1; /* boots' +/- evident because of status line AC */
update_inventory();
}
return 0; return 0;
} }
@@ -332,8 +335,10 @@ Cloak_on(void)
default: default:
impossible(unknown_type, c_cloak, uarmc->otyp); impossible(unknown_type, c_cloak, uarmc->otyp);
} }
if (uarmc) /* no known instance of !uarmc here but play it safe */ if (uarmc && !uarmc->known) { /* no known instance of !uarmc here */
uarmc->known = 1; /* cloak's +/- evident because of status line AC */ uarmc->known = 1; /* cloak's +/- evident because of status line AC */
update_inventory();
}
return 0; return 0;
} }
@@ -461,8 +466,10 @@ Helmet_on(void)
impossible(unknown_type, c_helmet, uarmh->otyp); impossible(unknown_type, c_helmet, uarmh->otyp);
} }
/* uarmh could be Null due to uchangealign() */ /* uarmh could be Null due to uchangealign() */
if (uarmh) if (uarmh && !uarmh->known) {
uarmh->known = 1; /* helmet's +/- evident because of status line AC */ uarmh->known = 1; /* helmet's +/- evident because of status line AC */
update_inventory();
}
return 0; return 0;
} }
@@ -544,8 +551,10 @@ Gloves_on(void)
default: default:
impossible(unknown_type, c_gloves, uarmg->otyp); impossible(unknown_type, c_gloves, uarmg->otyp);
} }
if (uarmg) /* no known instance of !uarmg here but play it safe */ if (!uarmg->known) {
uarmg->known = 1; /* gloves' +/- evident because of status line AC */ uarmg->known = 1; /* gloves' +/- evident because of status line AC */
update_inventory();
}
return 0; return 0;
} }
@@ -667,8 +676,10 @@ Shield_on(void)
default: default:
impossible(unknown_type, c_shield, uarms->otyp); impossible(unknown_type, c_shield, uarms->otyp);
} }
if (uarms) /* no known instance of !uarms here but play it safe */ if (!uarms->known) {
uarms->known = 1; /* shield's +/- evident because of status line AC */ uarms->known = 1; /* shield's +/- evident because of status line AC */
update_inventory();
}
return 0; return 0;
} }
@@ -708,8 +719,10 @@ Shirt_on(void)
default: default:
impossible(unknown_type, c_shirt, uarmu->otyp); impossible(unknown_type, c_shirt, uarmu->otyp);
} }
if (uarmu) /* no known instances of !uarmu here but play it safe */ if (!uarmu->known) {
uarmu->known = 1; /* shirt's +/- evident because of status line AC */ uarmu->known = 1; /* shirt's +/- evident because of status line AC */
update_inventory();
}
return 0; return 0;
} }
@@ -827,10 +840,12 @@ Armor_on(void)
{ {
if (!uarm) /* no known instances of !uarm here but play it safe */ if (!uarm) /* no known instances of !uarm here but play it safe */
return 0; return 0;
uarm->known = 1; /* suit's +/- evident because of status line AC */ if (!uarm->known) {
uarm->known = 1; /* suit's +/- evident because of status line AC */
update_inventory();
}
dragon_armor_handling(uarm, TRUE, TRUE); dragon_armor_handling(uarm, TRUE, TRUE);
/* gold DSM requires special handling since it emits light when worn; /* gold DSM requires extra handling since it emits light when worn;
do that after the special armor handling */ do that after the special armor handling */
if (artifact_light(uarm) && !uarm->lamplit) { if (artifact_light(uarm) && !uarm->lamplit) {
begin_burn(uarm, FALSE); begin_burn(uarm, FALSE);
@@ -1117,7 +1132,7 @@ adjust_attrib(struct obj *obj, int which, int val)
} }
void void
Ring_on(register struct obj *obj) Ring_on(struct obj *obj)
{ {
long oldprop = u.uprops[objects[obj->otyp].oc_oprop].extrinsic; long oldprop = u.uprops[objects[obj->otyp].oc_oprop].extrinsic;
boolean observable; boolean observable;
@@ -1412,8 +1427,8 @@ Blindf_off(struct obj *otmp)
/* called in moveloop()'s prologue to set side-effects of worn start-up items; /* called in moveloop()'s prologue to set side-effects of worn start-up items;
also used by poly_obj() when a worn item gets transformed */ also used by poly_obj() when a worn item gets transformed */
void void
set_wear(struct obj *obj) /* if null, do all worn items; set_wear(
* otherwise just obj itself */ struct obj *obj) /* if Null, do all worn items; otherwise just obj */
{ {
gi.initial_don = !obj; gi.initial_don = !obj;
+2 -3
View File
@@ -1,4 +1,4 @@
/* NetHack 3.7 hack.c $NHDT-Date: 1695932717 2023/09/28 20:25:17 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.410 $ */ /* NetHack 3.7 hack.c $NHDT-Date: 1702017600 2023/12/08 06:40:00 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.422 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Derek S. Ray, 2015. */ /*-Copyright (c) Derek S. Ray, 2015. */
/* NetHack may be freely redistributed. See license for details. */ /* NetHack may be freely redistributed. See license for details. */
@@ -3766,6 +3766,7 @@ unmul(const char *msg_override)
gn.nomovemsg = 0; gn.nomovemsg = 0;
u.usleep = 0; u.usleep = 0;
gm.multi_reason = NULL, gm.multireasonbuf[0] = '\0'; gm.multi_reason = NULL, gm.multireasonbuf[0] = '\0';
if (ga.afternmv) { if (ga.afternmv) {
int (*f)(void) = ga.afternmv; int (*f)(void) = ga.afternmv;
@@ -3773,8 +3774,6 @@ unmul(const char *msg_override)
encumbrance hack for levitation--see weight_cap()) */ encumbrance hack for levitation--see weight_cap()) */
ga.afternmv = (int (*)(void)) 0; ga.afternmv = (int (*)(void)) 0;
(void) (*f)(); (void) (*f)();
/* for finishing Armor/Boots/&c_on() */
update_inventory();
} }
} }
+5 -2
View File
@@ -1,4 +1,4 @@
/* NetHack 3.7 invent.c $NHDT-Date: 1700869704 2023/11/24 23:48:24 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.476 $ */ /* NetHack 3.7 invent.c $NHDT-Date: 1702017603 2023/12/08 06:40:03 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.484 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Derek S. Ray, 2015. */ /*-Copyright (c) Derek S. Ray, 2015. */
/* NetHack may be freely redistributed. See license for details. */ /* NetHack may be freely redistributed. See license for details. */
@@ -2611,6 +2611,7 @@ void
learn_unseen_invent(void) learn_unseen_invent(void)
{ {
struct obj *otmp; struct obj *otmp;
boolean invupdated = FALSE;
if (Blind) if (Blind)
return; /* sanity check */ return; /* sanity check */
@@ -2618,6 +2619,7 @@ learn_unseen_invent(void)
for (otmp = gi.invent; otmp; otmp = otmp->nobj) { for (otmp = gi.invent; otmp; otmp = otmp->nobj) {
if (otmp->dknown && (otmp->bknown || !Role_if(PM_CLERIC))) if (otmp->dknown && (otmp->bknown || !Role_if(PM_CLERIC)))
continue; /* already seen */ continue; /* already seen */
invupdated = TRUE;
/* xname() will set dknown, perhaps bknown (for priest[ess]); /* xname() will set dknown, perhaps bknown (for priest[ess]);
result from xname() is immediately released for re-use */ result from xname() is immediately released for re-use */
maybereleaseobuf(xname(otmp)); maybereleaseobuf(xname(otmp));
@@ -2626,7 +2628,8 @@ learn_unseen_invent(void)
* handle deferred discovery here. * handle deferred discovery here.
*/ */
} }
update_inventory(); if (invupdated)
update_inventory();
} }
/* persistent inventory window is maintained by interface code; /* persistent inventory window is maintained by interface code;