Qt key handling

Fix the popup versions of qt_yn_function() to handle control
characters by using the same key press event decoding routine
and menus and extended commands.  Moves 'keyValue()' to
qt_key.cpp and its declaration to qt_key.h, requring several
files to start using #include "qt_key.h".

'make depend' update to follow.
This commit is contained in:
PatR
2021-01-08 13:47:34 -08:00
parent 129ff12245
commit 2c02d5daac
6 changed files with 47 additions and 30 deletions

View File

@@ -15,18 +15,51 @@ extern "C" {
namespace nethack_qt_ {
// convert a Qt key event into a simple ASCII character
uchar keyValue(QKeyEvent *key_event)
{
// key_event manipulation derived from NetHackQtBind::notify();
// used for menus and text windows in qt_menu.cpp, also for
// extended commands in xcmd.cpp and popup yn_function in qt_yndlg.cpp
const int k = key_event->key();
Qt::KeyboardModifiers mod = key_event->modifiers();
const QString &txt = key_event->text();
QChar ch = !txt.isEmpty() ? txt.at(0) : 0;
if (ch >= 128)
ch = 0;
// on OSX, ascii control codes are not sent, force them
if (ch == 0 && (mod & Qt::ControlModifier) != 0) {
if (k >= Qt::Key_A && k <= Qt::Key_Underscore)
ch = QChar((k - (Qt::Key_A - 1)));
}
uchar result = (uchar) ch.cell();
//raw_printf("kV: k=%d, ch=%u", k, (unsigned) result);
return result;
}
NetHackQtKeyBuffer::NetHackQtKeyBuffer() :
in(0), out(0)
{
}
bool NetHackQtKeyBuffer::Empty() const { return in==out; }
bool NetHackQtKeyBuffer::Full() const { return (in+1)%maxkey==out; }
bool NetHackQtKeyBuffer::Empty() const
{
return (in == out);
}
bool NetHackQtKeyBuffer::Full() const
{
return (((in + 1) % maxkey) == out);
}
void NetHackQtKeyBuffer::Put(int k, int a, uint kbstate)
{
//raw_printf("k:%3d a:'%s' s:0x%08x", k, visctrl((char) a), kbstate);
if ( Full() ) return; // Safety
if (Full())
return; // Safety
key[in] = k;
ascii[in] = a;
state[in] = (Qt::KeyboardModifiers) kbstate;