Make #attributes gold line match #showgold
The #showgold command now mentions (known) gold socked away in
containers in your inventory as of 706b1a9. Since the gold info in the
attributes display and dumplog matches the output of #showgold
otherwise, update it to do the same thing. Also refactored doprgold a
bit to be a little more compact, as opposed to enumerating all the
different combinations of gold/no gold in open inventory/containers.
This eliminated some string constants that were broken up into multiple
constants/lines (like "line 1 " "line 2"), which NetHack code style
seems to prefer to avoid.
This commit is contained in:
29
src/invent.c
29
src/invent.c
@@ -4496,20 +4496,21 @@ doprgold(void)
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long hmoney = hidden_gold(FALSE);
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if (Verbose(1, doprgold)) {
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if (!umoney && !hmoney)
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Your("wallet is empty.");
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else if (umoney && !hmoney)
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Your("wallet contains %ld %s.", umoney, currency(umoney));
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else if (!umoney && hmoney)
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Your("wallet is empty, but there %s %ld %s stashed away in "
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"your pack.",
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(hmoney == 1) ? "is" : "are",
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hmoney, currency(hmoney));
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else if (umoney && hmoney)
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Your("wallet contains %ld %s, and there %s %ld more stashed "
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"away in your pack.", umoney, currency(umoney),
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(hmoney == 1) ? "is" : "are",
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hmoney);
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char buf[BUFSZ];
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if (!umoney) {
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Strcpy(buf, "Your wallet is empty");
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} else {
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Sprintf(buf, "Your wallet contains %ld %s",
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umoney, currency(umoney));
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}
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if (hmoney) {
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Sprintf(eos(buf),
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", %s you have %ld %s stashed away in your pack",
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umoney ? "and" : "but", hmoney,
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umoney ? "more" : currency(hmoney));
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}
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pline("%s.", buf);
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} else {
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long total = umoney + hmoney;
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if (total)
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