B08021 scroll_amount wincap option

> - I'd like to see another option added: scroll_amount. In
>   combination with scroll_margin, this would control the amount
>   of squares the screen is scrolled when the scroll_margin is
>   reached (currently, this amount is 1, but if I recall
>   correctly, it used to be more). For example, if both were 5,
>   when you came within 5 spaces of the left screen border, the
>   screen would shift 5 spaces to the right).
This commit is contained in:
nethack.allison
2002-08-23 01:03:59 +00:00
parent 36978c60fd
commit 2ce6152d63
10 changed files with 48 additions and 15 deletions

View File

@@ -5,7 +5,7 @@
.ds vr "NetHack 3.4
.ds f0 "\*(vr
.ds f1
.ds f2 "July 27, 2002
.ds f2 "August 22, 2002
.mt
A Guide to the Mazes of Menace
(Guidebook for NetHack)
@@ -2147,7 +2147,10 @@ For example, in the protected mode MSDOS version, control whether tiles
get pre-loaded into RAM at the start of the game. Doing so
enhances performance of the tile graphics, but uses more memory. (default on).
Cannot be set with the `O' command.
.lp scroll_margin
.lp scroll_amount
NetHack should scroll the display by this number of cells
when the hero reaches the scroll_margin.
.lp scroll_margin
NetHack should scroll the display when the hero or cursor
is this number of cells away from the edge of the window.
.lp splash_screen