B08021 scroll_amount wincap option

> - I'd like to see another option added: scroll_amount. In
>   combination with scroll_margin, this would control the amount
>   of squares the screen is scrolled when the scroll_margin is
>   reached (currently, this amount is 1, but if I recall
>   correctly, it used to be more). For example, if both were 5,
>   when you came within 5 spaces of the left screen border, the
>   screen would shift 5 spaces to the right).
This commit is contained in:
nethack.allison
2002-08-23 01:03:59 +00:00
parent 36978c60fd
commit 2ce6152d63
10 changed files with 48 additions and 15 deletions

View File

@@ -27,7 +27,7 @@
\begin{document}
%
% input file: guidebook.mn
% $Revision: 1.50 $ $Date: 2002/08/12 01:39:55 $
% $Revision: 1.51 $ $Date: 2002/08/22 04:18:41 $
%
%.ds h0 "
%.ds h1 %.ds h2 \%
@@ -2643,6 +2643,10 @@ get pre-loaded into RAM at the start of the game. Doing so
enhances performance of the tile graphics, but uses more memory. (default on).
Cannot be set with the `{\tt O}' command.
%.lp
\item[\ib{scroll\_amount}]
NetHack should scroll the display by this number of cells
when the hero reaches the scroll\_margin.
%.lp
\item[\ib{scroll\_margin}]
NetHack should scroll the display when the hero or cursor
is this number of cells away from the edge of the window.