B08021 scroll_amount wincap option
> - I'd like to see another option added: scroll_amount. In > combination with scroll_margin, this would control the amount > of squares the screen is scrolled when the scroll_margin is > reached (currently, this amount is 1, but if I recall > correctly, it used to be more). For example, if both were 5, > when you came within 5 spaces of the left screen border, the > screen would shift 5 spaces to the right).
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@@ -27,7 +27,7 @@
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\begin{document}
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%
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% input file: guidebook.mn
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% $Revision: 1.50 $ $Date: 2002/08/12 01:39:55 $
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% $Revision: 1.51 $ $Date: 2002/08/22 04:18:41 $
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%
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%.ds h0 "
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%.ds h1 %.ds h2 \%
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@@ -2643,6 +2643,10 @@ get pre-loaded into RAM at the start of the game. Doing so
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enhances performance of the tile graphics, but uses more memory. (default on).
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Cannot be set with the `{\tt O}' command.
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%.lp
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\item[\ib{scroll\_amount}]
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NetHack should scroll the display by this number of cells
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when the hero reaches the scroll\_margin.
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%.lp
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\item[\ib{scroll\_margin}]
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NetHack should scroll the display when the hero or cursor
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is this number of cells away from the edge of the window.
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