B08021 scroll_amount wincap option
> - I'd like to see another option added: scroll_amount. In > combination with scroll_margin, this would control the amount > of squares the screen is scrolled when the scroll_margin is > reached (currently, this amount is 1, but if I recall > correctly, it used to be more). For example, if both were 5, > when you came within 5 spaces of the left screen border, the > screen would shift 5 spaces to the right).
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@@ -482,11 +482,11 @@ to support:
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| font_size_status | WC_FONTSIZ_STATUS | wc_fontsiz_status |int |
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| font_size_text | WC_FONTSIZ_TEXT | wc_fontsiz_text |int |
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| hilite_pet | WC_HILITE_PET | wc_hilite_pet |boolean |
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| large_font | WC_LARGE_FONT | wc_large_font |boolean |
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| map_mode | WC_MAP_MODE | wc_map_mode |int |
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| player_selection | WC_PLAYER_SELECTION| wc_player_selection|int |
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| popup_dialog | WC_POPUP_DIALOG | wc_popup_dialog |boolean |
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| preload_tiles | WC_PRELOAD_TILES | wc_preload_tiles |boolean |
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| scroll_amount | WC_SCROLL_AMOUNT | wc_scroll_amount |int |
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| scroll_margin | WC_SCROLL_MARGIN | wc_scroll_margin |int |
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| splash_screen | WC_SPLASH_SCREEN | wc_splash_screen |boolean |
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| tiled_map | WC_TILED_MAP | wc_tiled_map |boolean |
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@@ -523,12 +523,12 @@ font_size_text -- port should use this size font for text windows.
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font_status -- port should use a font by this name for status window.
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font_text -- port should use a font by this name for text windows.
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hilite_pet -- port should mark pets in some special way on the map.
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large_font -- port should use a large font.
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map_mode -- port should display the map in the manner specified.
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player_selection
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-- dialog or prompts for choosing character.
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popup_dialog -- port should pop up dialog boxes for input.
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preload_tiles -- port should preload tiles into memory.
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scroll_amount -- scroll this amount when scroll_margin is reached.
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scroll_margin -- port should scroll the display when the hero or cursor
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is this number of cells away from the edge of the window.
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splash_screen -- port should/should not display an opening splashscreen.
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