B08021 scroll_amount wincap option
> - I'd like to see another option added: scroll_amount. In > combination with scroll_margin, this would control the amount > of squares the screen is scrolled when the scroll_margin is > reached (currently, this amount is 1, but if I recall > correctly, it used to be more). For example, if both were 5, > when you came within 5 spaces of the left screen border, the > screen would shift 5 spaces to the right).
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@@ -1,4 +1,4 @@
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/* SCCS Id: @(#)flag.h 3.4 2002/07/27 */
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/* SCCS Id: @(#)flag.h 3.4 2002/08/22 */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -241,6 +241,7 @@ struct instance_flags {
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int wc_fontsiz_status; /* font size for the status window */
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int wc_fontsiz_menu; /* font size for the menu window */
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int wc_fontsiz_text; /* font size for text windows */
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int wc_scroll_amount; /* scroll this amount at scroll_margin */
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int wc_scroll_margin; /* scroll map when this far from
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the edge */
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int wc_map_mode; /* specify map viewing options, mostly
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@@ -249,12 +250,11 @@ struct instance_flags {
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boolean wc_splash_screen; /* display an opening splash screen or not */
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boolean wc_popup_dialog; /* put queries in pop up dialogs instead of
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in the message window */
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boolean wc_large_font; /* draw in larger fonts (say, 12pt instead
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of 9pt) */
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boolean wc_eight_bit_input; /* allow eight bit input */
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boolean wc_mouse_support; /* allow mouse support */
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boolean cmdassist; /* provide detailed assistance for some commands */
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boolean obsolete; /* obsolete options can point at this, it isn't used */
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/* Items which belong in flags, but are here to allow save compatibility */
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boolean lootabc; /* use "a/b/c" rather than "o/i/b" when looting */
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boolean showrace; /* show hero glyph by race rather than by role */
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@@ -274,7 +274,7 @@ struct instance_flags {
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#define hilite_pet wc_hilite_pet
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#define use_inverse wc_inverse
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#ifdef MAC_GRAPHICS_ENV
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#define large_font wc_large_font
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#define large_font obsolete
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#endif
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#ifdef MAC
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#define popup_dialog wc_popup_dialog
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