a few miscellaneous comments
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@@ -2568,7 +2568,6 @@ struct ext_func_tab extcmdlist[] = {
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{ '\177', "terrain",
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"view map without monsters or objects obstructing it",
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doterrain, IFBURIED | AUTOCOMPLETE, NULL },
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/* therecmdmenu does not work as intended, should probably be removed */
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{ '\0', "therecmdmenu",
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"menu of commands you can do from here to adjacent spot",
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dotherecmdmenu, AUTOCOMPLETE | GENERALCMD, NULL },
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@@ -199,7 +199,8 @@ getpos_help(boolean force, const char *goal)
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}
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skip_non_mons:
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/* disgusting hack; the alternate selection characters work for any
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getpos call, but only matter for dowhatis (and doquickwhatis) */
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getpos call, but only matter for dowhatis (and doquickwhatis,
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also for dotherecmdmenu's simulated mouse) */
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doing_what_is = (goal == what_is_an_unknown_object);
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if (doing_what_is) {
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Sprintf(kbuf, "'%s' or '%s' or '%s' or '%s'",
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@@ -663,10 +664,11 @@ truncate_to_map(int *cx, int *cy, schar dx, schar dy)
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*cy += dy;
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}
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/* have the player use movement keystrokes to position the cursor at a
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particular map location, then use one of [.,:;] to pick the spot */
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int
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getpos(coord *ccp, boolean force, const char *goal)
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{
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const char *cp;
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static struct {
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int nhkf, ret;
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} const pick_chars_def[] = {
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@@ -690,6 +692,7 @@ getpos(coord *ccp, boolean force, const char *goal)
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NHKF_GETPOS_VALID_PREV
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};
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struct _cmd_queue cq, *cmdq;
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const char *cp;
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char pick_chars[6];
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char mMoOdDxX[13];
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int result = 0;
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