new status conditions

Several conditions result in stale data on the status line when
starting or stopping because things which didn't used to affect it
haven't been setting context.botl to force an update.  This wasn't
systematic; there are bound to be lots more.
This commit is contained in:
PatR
2020-02-15 15:41:24 -08:00
parent c78a69bc44
commit 2d150d323b
6 changed files with 28 additions and 19 deletions

View File

@@ -1,4 +1,4 @@
/* NetHack 3.6 do.c $NHDT-Date: 1581322660 2020/02/10 08:17:40 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.224 $ */
/* NetHack 3.6 do.c $NHDT-Date: 1581810044 2020/02/15 23:40:44 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.226 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Derek S. Ray, 2015. */
/* NetHack may be freely redistributed. See license for details. */
@@ -2011,8 +2011,8 @@ dowipe()
void
set_wounded_legs(side, timex)
register long side;
register int timex;
long side;
int timex;
{
/* KMH -- STEED
* If you are riding, your steed gets the wounded legs instead.
@@ -2020,13 +2020,12 @@ register int timex;
* Caller is also responsible for adjusting messages.
*/
if (!Wounded_legs) {
g.context.botl = 1;
if (!Wounded_legs)
ATEMP(A_DEX)--;
g.context.botl = 1;
}
if (!Wounded_legs || (HWounded_legs & TIMEOUT))
HWounded_legs = timex;
if (!Wounded_legs || (HWounded_legs & TIMEOUT) < timex)
set_itimeout(&HWounded_legs, (long) timex);
EWounded_legs = side;
(void) encumber_msg();
}
@@ -2036,10 +2035,9 @@ heal_legs(how)
int how; /* 0: ordinary, 1: dismounting steed, 2: limbs turn to stone */
{
if (Wounded_legs) {
if (ATEMP(A_DEX) < 0) {
g.context.botl = 1;
if (ATEMP(A_DEX) < 0)
ATEMP(A_DEX)++;
g.context.botl = 1;
}
/* when mounted, wounded legs applies to the steed;
during petrification countdown, "your limbs turn to stone"