new status conditions
Several conditions result in stale data on the status line when starting or stopping because things which didn't used to affect it haven't been setting context.botl to force an update. This wasn't systematic; there are bound to be lots more.
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 hack.c $NHDT-Date: 1579261288 2020/01/17 11:41:28 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.245 $ */
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/* NetHack 3.6 hack.c $NHDT-Date: 1581810065 2020/02/15 23:41:05 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.247 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/*-Copyright (c) Derek S. Ray, 2015. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -2925,10 +2925,11 @@ monster_nearby()
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void
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nomul(nval)
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register int nval;
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int nval;
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{
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if (g.multi < nval)
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return; /* This is a bug fix by ab@unido */
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g.context.botl |= (g.multi >= 0);
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u.uinvulnerable = FALSE; /* Kludge to avoid ctrl-C bug -dlc */
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u.usleep = 0;
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g.multi = nval;
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@@ -2942,6 +2943,7 @@ void
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unmul(msg_override)
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const char *msg_override;
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{
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g.context.botl = 1;
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g.multi = 0; /* caller will usually have done this already */
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if (msg_override)
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g.nomovemsg = msg_override;
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