spell_damage_bonus (trunk only)
From the newsgroup: player saw "The spell hits the <monster>?" where the question mark punctuation reflected negative damage occurring. Another player diagnosed it as a 2 point force bolt (from 2d12 dice role) modified by -3 penalty for hero who has Int less than 10. This changes spell_damage_bonus() to avoid reducing damage below 1 point.
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@@ -320,6 +320,7 @@ prevent temple priests and minions from wearing helms of opposite alignment
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pearl rings shouldn't rust
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shouldn't be able to read a worn T-shirt when it's covered by a worn suit
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simplify hero placement on Castle level when climbing up stairs from Valley
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spell attack by low-Int hero could inflict negative damage
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Platform- and/or Interface-Specific Fixes
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