Change repeat into extended command
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@@ -697,7 +697,7 @@ Remove one or more worn items, such as armor.
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Use \(oqT\(cq (take off) to take off only one piece of armor
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or \(oqR\(cq (remove) to take off only one accessory.
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.lp \(haA
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Redo the previous command.
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Repeat the previous command.
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.lp c
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Close a door.
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.lp C
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@@ -1444,6 +1444,9 @@ is on.
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.lp "#remove "
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Remove an accessory (ring, amulet, etc).
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Default key is \(oqR\(cq.
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.lp "#repeat "
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Repeat the previous command.
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Default key is \(oq\(haA\(cq.
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.lp "#reqmenu "
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Prefix key to modify the behaviour or request menu from some commands.
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Prevents autopickup when used with movement commands.
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@@ -4892,9 +4895,6 @@ Default is \(oqz\(cq.
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.lp getpos.valid.prev
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When asked for a location, the key to go to previous closest valid location.
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Default is \(oqZ\(cq.
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.lp repeat
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Key to repeat previous command.
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Default is \(oq\(haA\(cq.
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.hn 2
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Configuring Message Types
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.pg
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@@ -797,7 +797,7 @@ Use `{\tt T}' (take off) to take off only one piece of armor
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or `{\tt R}' (remove) to take off only one accessory.
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%.lp
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\item[\tb{\^{}A}]
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Redo the previous command.
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Repeat the previous command.
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%.lp
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\item[\tb{c}]
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Close a door.
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@@ -1552,6 +1552,10 @@ and also `{\tt \^{}L}' if {\it number\verb+_+pad\/} is on.
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\item[\tb{\#remove}]
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Remove an accessory (ring, amulet, etc). Default key is `{\tt R}'.
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%.lp
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\item[{\bb{\#repeat}}]
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Repeat the previous command.
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Default key is~`{\tt \^{}A}'.
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%.lp
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\item[\tb{\#reqmenu}]
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Prefix key to modify the behaviour or request menu from some commands.
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Prevents autopickup when used with movement commands.
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@@ -5398,9 +5402,6 @@ Default is~`{\tt z}'.
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\item[{\bb{getpos.valid.prev}}]
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When asked for a location, the key to go to previous closest valid location.
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Default is~`{\tt Z}'.
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%.lp
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\item[{\bb{repeat}}]
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Key to repeat previous command. Default is~`{\tt \^{}A}'.
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\elist
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@@ -1294,8 +1294,6 @@ include an indication of monsters' health during farlook feedback (including
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/M and autodescribe); also include it in death reason when killed by
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a monster: "killed by {an uninjured newt,a heavily injured mumak}"
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[later: suppress the indication of monsters' health]
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make DOAGAIN (^A) become unconditional; commenting it out in config.h makes
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it be bound to NUL, a no-op, but allows BIND=k:repeat to set it to k
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add support for a single monster species to have distinct male, female,
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and gender-neutral naming terms
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add support for a single monster species to have distinct male and female
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