overriding message suppression, revisited
This is more robust than the previous hack. The issue of whether to use it in other places is still unexplored. Ultimately it's the user's fault if overzealous message suppression hides something important. [For an eerie game, try 'MSGTYPE=hide .'.]
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@@ -1641,8 +1641,8 @@ E int NDECL(dotogglepickup);
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E void NDECL(option_help);
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E void FDECL(next_opt, (winid, const char *));
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E int FDECL(fruitadd, (char *, struct fruit *));
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E int FDECL(choose_classes_menu,
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(const char *, int, BOOLEAN_P, char *, char *));
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E int FDECL(choose_classes_menu, (const char *, int, BOOLEAN_P,
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char *, char *));
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E void FDECL(add_menu_cmd_alias, (CHAR_P, CHAR_P));
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E char FDECL(map_menu_cmd, (CHAR_P));
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E void FDECL(assign_warnings, (uchar *));
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@@ -1666,6 +1666,7 @@ E boolean FDECL(get_menu_coloring, (char *, int *, int *));
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E void NDECL(free_menu_coloring);
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E boolean FDECL(msgtype_parse_add, (char *));
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E int FDECL(msgtype_type, (const char *, BOOLEAN_P));
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E void FDECL(hide_unhide_msgtypes, (BOOLEAN_P, int));
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E void NDECL(msgtype_free);
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/* ### pager.c ### */
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