Show t-shirt text at end of game inventory disclose
Restricting the text display only to the end of game disclose, so it doesn't clutter the inventory during gameplay and so that the readability of t-shirts is not given away.
This commit is contained in:
@@ -1824,6 +1824,7 @@ E long NDECL(random);
|
||||
/* ### read.c ### */
|
||||
|
||||
E void FDECL(learnscroll, (struct obj *));
|
||||
E char *FDECL(tshirt_text, (struct obj *, char *));
|
||||
E int NDECL(doread);
|
||||
E boolean FDECL(is_chargeable, (struct obj *));
|
||||
E void FDECL(recharge, (struct obj *,int));
|
||||
|
||||
Reference in New Issue
Block a user