more !STATUS_HILITES

No point in checking for timed out temporary highlights if there aren't
any highlights.
This commit is contained in:
PatR
2019-04-09 17:45:32 -07:00
parent 2724c88191
commit 2e30f6916f
3 changed files with 49 additions and 49 deletions

View File

@@ -1,4 +1,4 @@
/* NetHack 3.6 allmain.c $NHDT-Date: 1554591223 2019/04/06 22:53:43 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.97 $ */
/* NetHack 3.6 allmain.c $NHDT-Date: 1554857127 2019/04/10 00:45:27 $ $NHDT-Branch: NetHack-3.6.2-beta01 $:$NHDT-Revision: 1.98 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Robert Patrick Rankin, 2012. */
/* NetHack may be freely redistributed. See license for details. */
@@ -320,7 +320,9 @@ boolean resuming;
/* once-per-hero-took-time things go here */
/******************************************/
#ifdef STATUS_HILITES
status_eval_next_unhilite();
#endif
if (context.bypasses)
clear_bypasses();
if ((u.uhave.amulet || Clairvoyant) && !In_endgame(&u.uz)