Merge branch 'NetHack-3.6'
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@@ -1,4 +1,4 @@
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$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.121 $ $NHDT-Date: 1570142734 2019/10/03 22:45:34 $
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$NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.124 $ $NHDT-Date: 1570232224 2019/10/04 23:37:04 $
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This fixes36.3 file is here to capture information about updates in the 3.6.x
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lineage following the release of 3.6.2 in May 2019. Please note, however,
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@@ -163,6 +163,16 @@ query_category() and whatdoes_help() had early returns which could each leave
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the query one couldn't happen unless there is a coding error for
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object classes somewhere and the help one couldn't happen unless the
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installed data files left 'keyhelp' missing]
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ball and chain could end up too far from punished hero (triggering b&c warning
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for wizard mode with sanity checking active) when crawling out of
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water failed because dropping stuff left hero overly encumbered and
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hero was life saved--or player declined to die--if the hero got
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teleported one step further from ball and chain's current location
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avoid 'object lost' panic when polymorph causes loss of levitation boots or
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water walking boots which dumps hero into water where emergency
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disrobing/dropping in order to crawl out chooses to drop those boots
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'sortloot's attempt to group musical instruments separately from other tools
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didn't work as intended due to missing 'break' in sortloot_classify()
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Fixes to Post-3.6.2 Problems that Were Exposed Via git Repository
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@@ -170,7 +180,7 @@ Fixes to Post-3.6.2 Problems that Were Exposed Via git Repository
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elemental_clog() loop needed to guard against obliteration of the monster
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that was trying to be placed
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using ^G to create "hidden mimic" shouldn't have marked it as undetected since
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mimics 'hide' be appearing to be something else; honor "hidden" for
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mimics 'hide' by appearing to be something else; honor "hidden" for
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'hides_under' creatures if/when created at location with object(s),
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also for eels and other fish if/when created at water location
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for wizard mode 'wizweight' option, glob weight wasn't shown unless glob had
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