monst.c comment formatting
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src/monst.c
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src/monst.c
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/* NetHack 3.6 monst.c $NHDT-Date: 1451084423 2015/12/25 23:00:23 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.55 $ */
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/* NetHack 3.6 monst.c $NHDT-Date: 1510531569 2017/11/13 00:06:09 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.59 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -2361,8 +2361,8 @@ struct permonst _mons2[] = {
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M1_HUMANOID | M1_POIS | M1_SWIM,
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M1_HUMANOID | M1_POIS | M1_SWIM,
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M2_NOPOLY | M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY | M2_COLLECT,
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M2_NOPOLY | M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY | M2_COLLECT,
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M3_INFRAVISIBLE | M3_INFRAVISION, CLR_BLUE),
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M3_INFRAVISIBLE | M3_INFRAVISION, CLR_BLUE),
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/* standard demons & devils
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/* standard demons & devils
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*/
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*/
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#define SEDUCTION_ATTACKS_YES \
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#define SEDUCTION_ATTACKS_YES \
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A(ATTK(AT_BITE, AD_SSEX, 0, 0), ATTK(AT_CLAW, AD_PHYS, 1, 3), \
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A(ATTK(AT_BITE, AD_SSEX, 0, 0), ATTK(AT_CLAW, AD_PHYS, 1, 3), \
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ATTK(AT_CLAW, AD_PHYS, 1, 3), NO_ATTK, NO_ATTK, NO_ATTK)
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ATTK(AT_CLAW, AD_PHYS, 1, 3), NO_ATTK, NO_ATTK, NO_ATTK)
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@@ -2387,8 +2387,8 @@ struct permonst _mons2[] = {
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MR_FIRE | MR_POISON, 0, M1_HUMANOID | M1_FLY | M1_POIS,
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MR_FIRE | MR_POISON, 0, M1_HUMANOID | M1_FLY | M1_POIS,
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M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY | M2_MALE,
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M2_DEMON | M2_STALK | M2_HOSTILE | M2_NASTY | M2_MALE,
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M3_INFRAVISIBLE | M3_INFRAVISION, CLR_GRAY),
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M3_INFRAVISIBLE | M3_INFRAVISION, CLR_GRAY),
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/* Used by AD&D for a type of demon, originally one of the Furies */
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/* Used by AD&D for a type of demon, originally one of the Furies
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/* and spelled this way */
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and spelled this way */
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MON("erinys", S_DEMON, LVL(7, 12, 2, 30, 10),
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MON("erinys", S_DEMON, LVL(7, 12, 2, 30, 10),
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(G_HELL | G_NOCORPSE | G_SGROUP | 2),
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(G_HELL | G_NOCORPSE | G_SGROUP | 2),
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A(ATTK(AT_WEAP, AD_DRST, 2, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
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A(ATTK(AT_WEAP, AD_DRST, 2, 4), NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK,
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@@ -2559,7 +2559,8 @@ struct permonst _mons2[] = {
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M2_NOPOLY | M2_DEMON | M2_STALK | M2_HOSTILE | M2_PNAME | M2_NASTY
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M2_NOPOLY | M2_DEMON | M2_STALK | M2_HOSTILE | M2_PNAME | M2_NASTY
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| M2_PRINCE | M2_MALE,
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| M2_PRINCE | M2_MALE,
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M3_WANTSAMUL | M3_INFRAVISIBLE | M3_INFRAVISION, HI_LORD),
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M3_WANTSAMUL | M3_INFRAVISIBLE | M3_INFRAVISION, HI_LORD),
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/* Riders -- the Four Horsemen of the Apocalypse ("War" == player)
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/* Riders -- the Four Horsemen of the Apocalypse ("War" == player);
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* depicted with '&' but do not have M2_DEMON set.
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*/
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*/
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MON("Death", S_DEMON, LVL(30, 12, -5, 100, 0), (G_UNIQ | G_NOGEN),
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MON("Death", S_DEMON, LVL(30, 12, -5, 100, 0), (G_UNIQ | G_NOGEN),
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A(ATTK(AT_TUCH, AD_DETH, 8, 8), ATTK(AT_TUCH, AD_DETH, 8, 8), NO_ATTK,
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A(ATTK(AT_TUCH, AD_DETH, 8, 8), ATTK(AT_TUCH, AD_DETH, 8, 8), NO_ATTK,
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@@ -2585,8 +2586,8 @@ struct permonst _mons2[] = {
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M1_FLY | M1_HUMANOID | M1_REGEN | M1_SEE_INVIS | M1_TPORT_CNTRL,
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M1_FLY | M1_HUMANOID | M1_REGEN | M1_SEE_INVIS | M1_TPORT_CNTRL,
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M2_NOPOLY | M2_STALK | M2_HOSTILE | M2_PNAME | M2_STRONG | M2_NASTY,
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M2_NOPOLY | M2_STALK | M2_HOSTILE | M2_PNAME | M2_STRONG | M2_NASTY,
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M3_INFRAVISIBLE | M3_INFRAVISION | M3_DISPLACES, HI_LORD),
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M3_INFRAVISIBLE | M3_INFRAVISION | M3_DISPLACES, HI_LORD),
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/* other demons
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/* other demons
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*/
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*/
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#ifdef MAIL
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#ifdef MAIL
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MON("mail daemon", S_DEMON, LVL(56, 24, 10, 127, 0),
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MON("mail daemon", S_DEMON, LVL(56, 24, 10, 127, 0),
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(G_NOGEN | G_NOCORPSE),
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(G_NOGEN | G_NOCORPSE),
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@@ -2703,14 +2704,12 @@ struct permonst _mons2[] = {
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/*
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/*
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* dummy monster needed for visual interface
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* dummy monster needed for visual interface
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*/
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* (marking it unique prevents figurines)
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/* (marking it unique prevents figurines)
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*/
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*/
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MON("long worm tail", S_WORM_TAIL, LVL(0, 0, 0, 0, 0),
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MON("long worm tail", S_WORM_TAIL, LVL(0, 0, 0, 0, 0),
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(G_NOGEN | G_NOCORPSE | G_UNIQ),
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(G_NOGEN | G_NOCORPSE | G_UNIQ),
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A(NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
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A(NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK, NO_ATTK),
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SIZ(0, 0, 0, 0), 0, 0, 0L, M2_NOPOLY, 0, CLR_BROWN),
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SIZ(0, 0, 0, 0), 0, 0, 0L, M2_NOPOLY, 0, CLR_BROWN),
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/* Note:
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/* Note:
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* Worm tail must be between the normal monsters and the special
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* Worm tail must be between the normal monsters and the special
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* quest & pseudo-character ones because an optimization in the
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* quest & pseudo-character ones because an optimization in the
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@@ -2854,8 +2853,8 @@ struct permonst _mons2[] = {
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| M2_COLLECT | M2_MAGIC,
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| M2_COLLECT | M2_MAGIC,
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M3_CLOSE | M3_INFRAVISIBLE, HI_LORD),
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M3_CLOSE | M3_INFRAVISIBLE, HI_LORD),
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#if 0 /* OBSOLETE */
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#if 0 /* OBSOLETE */
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/* Two for elves - one of each sex.
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/* Two for elves - one of each sex.
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*/
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*/
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MON("Earendil", S_HUMAN,
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MON("Earendil", S_HUMAN,
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LVL(20, 12, 0, 50, -20), (G_NOGEN | G_UNIQ),
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LVL(20, 12, 0, 50, -20), (G_NOGEN | G_UNIQ),
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A(ATTK(AT_WEAP, AD_PHYS, 1, 8),
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A(ATTK(AT_WEAP, AD_PHYS, 1, 8),
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