petrification fixes
Eliminate the somewhat redundant "You die..." following "You turned to stone..." when becoming petrified by touching a cockatrice (reported by <email deleted> for kicking, but occurs for weaponless hitting too). Also, if a cockatrice killed you with normal damage, your tombstone would erroneously report petrification and presumeably there'd be a statue instead of a ghost in the resulting bones file. This fixes both things.
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@@ -609,7 +609,7 @@ E int NDECL(done2);
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#ifdef USE_TRAMPOLI
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E void FDECL(done_intr, (int));
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#endif
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E void FDECL(done_in_by, (struct monst *));
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E void FDECL(done_in_by, (struct monst *,int));
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#endif /* !MAKEDEFS_C && !LEV_LEX_C */
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E void VDECL(panic, (const char *,...)) PRINTF_F(1,2);
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#if !defined(MAKEDEFS_C) && !defined(LEV_LEX_C)
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