Fix priest generated inside temple wall
In a rare case, a random room's width can be 2 tiles, and if that room was converted into a temple, the priest ended up inside the wall. Try to put the priest on a random valid position around the altar, or on it.
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@@ -75,6 +75,7 @@ when punished, involuntarily teleporting and landing within chain range of
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"remove_object: obj not on floor" panic on hero's next move
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inventory cursing caused by "this water's no good" effect when drinking from
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a fountain didn't update persistent inventory window
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fix priest created inside temple wall
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Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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