be more consistent with coordinates
This commit is contained in:
12
src/mkroom.c
12
src/mkroom.c
@@ -20,7 +20,7 @@
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static boolean isbig(struct mkroom *);
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static struct mkroom *pick_room(boolean);
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static void mkshop(void), mkzoo(int), mkswamp(void);
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static void mk_zoo_thronemon(int, int);
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static void mk_zoo_thronemon(coordxy, coordxy);
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static void mktemple(void);
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static coord *shrine_pos(int);
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static struct permonst *morguemon(void);
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@@ -164,7 +164,7 @@ mkshop(void)
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break;
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}
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if (!sroom->rlit) {
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int x, y;
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coordxy x, y;
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for (x = sroom->lx - 1; x <= sroom->hx + 1; x++)
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for (y = sroom->ly - 1; y <= sroom->hy + 1; y++)
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@@ -240,7 +240,7 @@ mkzoo(int type)
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}
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static void
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mk_zoo_thronemon(int x,int y)
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mk_zoo_thronemon(coordxy x, coordxy y)
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{
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int i = rnd(level_difficulty());
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int pm = (i > 9) ? PM_OGRE_TYRANT
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@@ -263,7 +263,8 @@ fill_zoo(struct mkroom* sroom)
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{
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struct monst *mon;
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register int sx, sy, i;
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int sh, tx = 0, ty = 0, goldlim = 0, type = sroom->rtype;
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int sh, goldlim = 0, type = sroom->rtype;
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coordxy tx = 0, ty = 0;
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int rmno = (int) ((sroom - g.rooms) + ROOMOFFSET);
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coord mm;
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@@ -511,7 +512,8 @@ static void
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mkswamp(void) /* Michiel Huisjes & Fred de Wilde */
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{
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register struct mkroom *sroom;
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register int sx, sy, i, eelct = 0;
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register int i, eelct = 0;
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coordxy sx, sy;
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int rmno;
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for (i = 0; i < 5; i++) { /* turn up to 5 rooms swampy */
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