curses menu coloring
Have the 'menucolors' option control menu color pattern matching (instead of curses-specific 'guicolor') for all menus, not just for the persistent inventory window.
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+2
-11
@@ -60,7 +60,6 @@ curses_add_inv(int y,
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CHAR_P accelerator, attr_t attr, const char *str)
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{
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WINDOW *win = curses_get_nhwin(INV_WIN);
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boolean save_guicolor;
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int color = NO_COLOR;
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int x = 0, width, height, available_width, stroffset = 0,
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border = curses_window_has_border(INV_WIN) ? 1 : 0;
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@@ -142,16 +141,8 @@ curses_add_inv(int y,
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}
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if (color == NO_COLOR)
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color = NONE;
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/* curses_toggle_color_attr() uses 'guicolor' to decide whether to
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honor specified color, but persistent inventory window has its own
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more-specific control, 'menucolors', so override with that here */
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save_guicolor = iflags.wc2_guicolor;
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iflags.wc2_guicolor = iflags.use_menu_color;
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curses_toggle_color_attr(win, color, attr, ON);
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/* wattron(win, attr); */
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curses_menu_color_attr(win, color, attr, ON);
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wprintw(win, "%.*s", available_width, str + stroffset);
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/* wattroff(win, attr); */
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curses_toggle_color_attr(win, color, attr, OFF);
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iflags.wc2_guicolor = save_guicolor;
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curses_menu_color_attr(win, color, attr, OFF);
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wclrtoeol(win);
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}
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