fix #H4353 - monster gets angry after being killed
...by thrown potion. The reported case was a shopkeeper killed by system shock from thrown potion of polymorph, but any death (acid, burning oil explosion, water against iron golem, holy water against undead, demon, or werecritter) to any peaceful monster could cause similar result.
This commit is contained in:
@@ -276,6 +276,8 @@ when getpos was picking a location, typing '^' to move to the next known trap
|
||||
skipped some detected traps if their location was unseen
|
||||
describe detected door traps and chest traps as trapped door and trapped chest
|
||||
instead of bear trap; bear trap tile is still used on map though
|
||||
thrown potion that killed peaceful monster would cause "the <mon> gets argry"
|
||||
after the message about it being killed
|
||||
|
||||
|
||||
Fixes to Post-3.6.0 Problems that Were Exposed Via git Repository
|
||||
|
||||
Reference in New Issue
Block a user