fix #H4353 - monster gets angry after being killed

...by thrown potion.  The reported case was a shopkeeper killed by
system shock from thrown potion of polymorph, but any death (acid,
burning oil explosion, water against iron golem, holy water against
undead, demon, or werecritter) to any peaceful monster could cause
similar result.
This commit is contained in:
PatR
2016-05-31 04:44:21 -07:00
parent 71113a6971
commit 30855febad
2 changed files with 32 additions and 21 deletions

View File

@@ -276,6 +276,8 @@ when getpos was picking a location, typing '^' to move to the next known trap
skipped some detected traps if their location was unseen
describe detected door traps and chest traps as trapped door and trapped chest
instead of bear trap; bear trap tile is still used on map though
thrown potion that killed peaceful monster would cause "the <mon> gets argry"
after the message about it being killed
Fixes to Post-3.6.0 Problems that Were Exposed Via git Repository