groundwork for window port interface change to add_menu

groundwork only - window port interface change

This changes the last parameter for add_menu() from a boolean
to an unsigned int, to allow additional itemflags in future
beyond just the "preselected" that the original boolean offered.

There shouldn't be any functionality changes with this groundwork-only
change, and if there are it is unintentional and should be reported.
This commit is contained in:
nhmall
2019-12-22 18:28:24 -05:00
parent 0f1284f068
commit 308943aea4
54 changed files with 446 additions and 382 deletions

View File

@@ -1435,25 +1435,25 @@ winid bannerwin; /* if not WIN_ERR, clear window and show copyright in menu */
/* COPYRIGHT_BANNER_[ABCD] */
for (k = 1; k <= 4; ++k)
add_menu(tmpwin, NO_GLYPH, &any, 0, 0, ATR_NONE,
copyright_banner_line(k), MENU_UNSELECTED);
copyright_banner_line(k), MENU_ITEMFLAGS_NONE);
add_menu(tmpwin, NO_GLYPH, &any, 0, 0, ATR_NONE, "",
MENU_UNSELECTED);
MENU_ITEMFLAGS_NONE);
}
add_menu(tmpwin, NO_GLYPH, &any, 0, 0, ATR_NONE,
"Select one of your saved games", MENU_UNSELECTED);
"Select one of your saved games", MENU_ITEMFLAGS_NONE);
for (k = 0; saved[k]; ++k) {
any.a_int = k + 1;
add_menu(tmpwin, NO_GLYPH, &any, 0, 0, ATR_NONE, saved[k],
MENU_UNSELECTED);
MENU_ITEMFLAGS_NONE);
}
clet = (k <= 'n' - 'a') ? 'n' : 0; /* new game */
any.a_int = -1; /* not >= 0 */
add_menu(tmpwin, NO_GLYPH, &any, clet, 0, ATR_NONE,
"Start a new character", MENU_UNSELECTED);
"Start a new character", MENU_ITEMFLAGS_NONE);
clet = (k + 1 <= 'q' - 'a') ? 'q' : 0; /* quit */
any.a_int = -2;
add_menu(tmpwin, NO_GLYPH, &any, clet, 0, ATR_NONE,
"Never mind (quit)", MENU_SELECTED);
"Never mind (quit)", MENU_ITEMFLAGS_SELECTED);
/* no prompt on end_menu, as we've done our own at the top */
end_menu(tmpwin, (char *) 0);
if (select_menu(tmpwin, PICK_ONE, &chosen_game) > 0) {