Qt status conditions

The status lines are out of date.  This brings status conditions
up to 3.6.0 level:  adding Stoned, Slimed, Strangled, Deaf,
Levitating, Flying, Riding.  It also reorders a few things:
put encumbrance after hunger, put Confused after Stunned, and
Blind after Hallucinating.  Also renames Sick to FoodPois and
Ill to TermIll.

So, the portion of status devoted to conditions is now (left to
right on one line):
Satiated/[omitted]/Hungry/Weak/Fainting/Fainted,
[omitted]/Burdened/Stressed/Strained/Overtaxed/Overloaded,
Stone, Slime, Strngl, FoodPois, TermIll,
Stun, Conf, Hallu, Blind, Deaf,
Lev, Fly, Ride.

It's actually two lines.  The upper line has a 40x40 or so icon
(aka tile, defined in qt_xpms.h rather than a data file) above
the corresponding text on the lower line.  I created a blank icon
and used it for all the added conditions.  At some point someone
with artistic talent will need to draw a bunch of things.
This commit is contained in:
PatR
2020-07-31 16:05:35 -07:00
parent dcf5d7d68e
commit 308e7ededd
4 changed files with 186 additions and 54 deletions

View File

@@ -57,13 +57,20 @@ NetHackQtStatusWindow::NetHackQtStatusWindow() :
time(this,"Time"),
score(this,"Score"),
hunger(this,""),
confused(this,"Confused"),
sick_fp(this,"Sick"),
sick_il(this,"Ill"),
blind(this,""),
stunned(this,"Stunned"),
hallu(this,"Hallu"),
encumber(this,""),
stoned(this,"Stone"),
slimed(this,"Slime"),
strngld(this,"Strngl"),
sick_fp(this,"FoodPois"),
sick_il(this,"TermIll"),
stunned(this,"Stun"),
confused(this,"Conf"),
hallu(this,"Hallu"),
blind(this,""),
deaf(this,"Deaf"),
lev(this,"Lev"),
fly(this,"Fly"),
ride(this,"Ride"),
hline1(this),
hline2(this),
hline3(this),
@@ -84,19 +91,26 @@ NetHackQtStatusWindow::NetHackQtStatusWindow() :
p_satiated = QPixmap(satiated_xpm);
p_hungry = QPixmap(hungry_xpm);
p_confused = QPixmap(confused_xpm);
p_sick_fp = QPixmap(sick_fp_xpm);
p_sick_il = QPixmap(sick_il_xpm);
p_blind = QPixmap(blind_xpm);
p_stunned = QPixmap(stunned_xpm);
p_hallu = QPixmap(hallu_xpm);
p_encumber[0] = QPixmap(slt_enc_xpm);
p_encumber[1] = QPixmap(mod_enc_xpm);
p_encumber[2] = QPixmap(hvy_enc_xpm);
p_encumber[3] = QPixmap(ext_enc_xpm);
p_encumber[4] = QPixmap(ovr_enc_xpm);
p_stoned = QPixmap(blank_xpm); // placeholder icon
p_slimed = QPixmap(blank_xpm); // placeholder icon
p_strngld = QPixmap(blank_xpm); // placeholder icon
p_sick_fp = QPixmap(sick_fp_xpm);
p_sick_il = QPixmap(sick_il_xpm);
p_stunned = QPixmap(stunned_xpm);
p_confused = QPixmap(confused_xpm);
p_hallu = QPixmap(hallu_xpm);
p_blind = QPixmap(blind_xpm);
p_deaf = QPixmap(blank_xpm); // placeholder icon
p_lev = QPixmap(blank_xpm); // placeholder icon
p_fly = QPixmap(blank_xpm); // placeholder icon
p_ride = QPixmap(blank_xpm); // placeholder icon
str.setIcon(p_str);
dex.setIcon(p_dex);
con.setIcon(p_con);
@@ -106,15 +120,21 @@ NetHackQtStatusWindow::NetHackQtStatusWindow() :
align.setIcon(p_neutral);
hunger.setIcon(p_hungry);
encumber.setIcon(p_encumber[0]);
confused.setIcon(p_confused);
stoned.setIcon(p_stoned);
slimed.setIcon(p_slimed);
strngld.setIcon(p_strngld);
sick_fp.setIcon(p_sick_fp);
sick_il.setIcon(p_sick_il);
blind.setIcon(p_blind);
stunned.setIcon(p_stunned);
confused.setIcon(p_confused);
hallu.setIcon(p_hallu);
encumber.setIcon(p_encumber[0]);
blind.setIcon(p_blind);
deaf.setIcon(p_deaf);
lev.setIcon(p_lev);
fly.setIcon(p_fly);
ride.setIcon(p_ride);
hline1.setFrameStyle(QFrame::HLine|QFrame::Sunken);
hline2.setFrameStyle(QFrame::HLine|QFrame::Sunken);
@@ -156,13 +176,20 @@ NetHackQtStatusWindow::NetHackQtStatusWindow() :
QHBoxLayout *statbox = new QHBoxLayout();
statbox->addWidget(&align);
statbox->addWidget(&hunger);
statbox->addWidget(&confused);
statbox->addWidget(&encumber);
statbox->addWidget(&stoned);
statbox->addWidget(&slimed);
statbox->addWidget(&strngld);
statbox->addWidget(&sick_fp);
statbox->addWidget(&sick_il);
statbox->addWidget(&blind);
statbox->addWidget(&stunned);
statbox->addWidget(&confused);
statbox->addWidget(&hallu);
statbox->addWidget(&encumber);
statbox->addWidget(&blind);
statbox->addWidget(&deaf);
statbox->addWidget(&lev);
statbox->addWidget(&fly);
statbox->addWidget(&ride);
statbox->setAlignment(Qt::AlignLeft|Qt::AlignVCenter);
vbox->addLayout(statbox);
setLayout(vbox);
@@ -195,13 +222,20 @@ void NetHackQtStatusWindow::doUpdate()
time.setFont(normal);
score.setFont(normal);
hunger.setFont(normal);
confused.setFont(normal);
encumber.setFont(normal);
stoned.setFont(normal);
slimed.setFont(normal);
strngld.setFont(normal);
sick_fp.setFont(normal);
sick_il.setFont(normal);
blind.setFont(normal);
stunned.setFont(normal);
confused.setFont(normal);
hallu.setFont(normal);
encumber.setFont(normal);
blind.setFont(normal);
deaf.setFont(normal);
lev.setFont(normal);
fly.setFont(normal);
ride.setFont(normal);
updateStats();
}
@@ -288,13 +322,20 @@ void NetHackQtStatusWindow::resizeEvent(QResizeEvent*)
iw=width()/9;
align.setGeometry(x,y,iw,lh); x+=iw;
hunger.setGeometry(x,y,iw,lh); x+=iw;
confused.setGeometry(x,y,iw,lh); x+=iw;
encumber.setGeometry(x,y,iw,lh); x+=iw;
stoned.setGeometry(x,y,iw,lh); x+=iw;
slimed.setGeometry(x,y,iw,lh); x+=iw;
strngld.setGeometry(x,y,iw,lh); x+=iw;
sick_fp.setGeometry(x,y,iw,lh); x+=iw;
sick_il.setGeometry(x,y,iw,lh); x+=iw;
blind.setGeometry(x,y,iw,lh); x+=iw;
stunned.setGeometry(x,y,iw,lh); x+=iw;
confused.setGeometry(x,y,iw,lh); x+=iw;
hallu.setGeometry(x,y,iw,lh); x+=iw;
encumber.setGeometry(x,y,iw,lh); x+=iw;
blind.setGeometry(x,y,iw,lh); x+=iw;
deaf.setGeometry(x,y,iw,lh); x+=iw;
lev.setGeometry(x,y,iw,lh); x+=iw;
fly.setGeometry(x,y,iw,lh); x+=iw;
ride.setGeometry(x,y,iw,lh); x+=iw;
x=0; y+=lh;
#else
// This is clumsy. But QLayout objects are proving balky.
@@ -342,13 +383,20 @@ void NetHackQtStatusWindow::fadeHighlighting()
score.dissipateHighlight();
hunger.dissipateHighlight();
confused.dissipateHighlight();
encumber.dissipateHighlight();
stoned.dissipateHighlight();
slimed.dissipateHighlight();
strngld.dissipateHighlight();
sick_fp.dissipateHighlight();
sick_il.dissipateHighlight();
blind.dissipateHighlight();
stunned.dissipateHighlight();
confused.dissipateHighlight();
hallu.dissipateHighlight();
encumber.dissipateHighlight();
blind.dissipateHighlight();
deaf.dissipateHighlight();
lev.dissipateHighlight();
fly.dissipateHighlight();
ride.dissipateHighlight();
}
/*
@@ -361,7 +409,7 @@ void NetHackQtStatusWindow::fadeHighlighting()
*
* Information on the second line:
* dlvl, gold, hp, power, ac, {level & exp or HD **}
* status (hunger, conf, halu, stun, sick, blind), time, encumbrance
* status (hunger, encumbrance, sick, stun, conf, halu, blind), time
*
* [**] HD is shown instead of level and exp if mtimedone is non-zero.
*/
@@ -398,14 +446,25 @@ void NetHackQtStatusWindow::updateStats()
hunger.setLabel(hung);
hunger.show();
}
if (Confusion) confused.show(); else confused.hide();
const char *enc = enc_stat[near_capacity()];
if (enc[0]==' ' || !enc[0]) {
encumber.hide();
} else {
encumber.setIcon(p_encumber[near_capacity() - 1]);
encumber.setLabel(enc);
encumber.show();
}
if (Stoned) stoned.show(); else stoned.hide();
if (Slimed) slimed.show(); else slimed.hide();
if (Strangled) strngld.show(); else strngld.hide();
if (Sick) {
if (u.usick_type & SICK_VOMITABLE) {
/* FoodPois or TermIll or both */
if (u.usick_type & SICK_VOMITABLE) { /* food poisoning */
sick_fp.show();
} else {
sick_fp.hide();
}
if (u.usick_type & SICK_NONVOMITABLE) {
if (u.usick_type & SICK_NONVOMITABLE) { /* terminally ill */
sick_il.show();
} else {
sick_il.hide();
@@ -414,22 +473,21 @@ void NetHackQtStatusWindow::updateStats()
sick_fp.hide();
sick_il.hide();
}
if (Stunned) stunned.show(); else stunned.hide();
if (Confusion) confused.show(); else confused.hide();
if (Hallucination) hallu.show(); else hallu.hide();
if (Blind) {
blind.setLabel("Blind");
blind.show();
} else {
blind.hide();
}
if (Stunned) stunned.show(); else stunned.hide();
if (Hallucination) hallu.show(); else hallu.hide();
const char* enc=enc_stat[near_capacity()];
if (enc[0]==' ' || !enc[0]) {
encumber.hide();
} else {
encumber.setIcon(p_encumber[near_capacity()-1]);
encumber.setLabel(enc);
encumber.show();
}
if (Deaf) deaf.show(); else deaf.hide();
// flying is blocked when levitating, so Lev and Fly are mutually exclusive
if (Levitation) lev.show(); else lev.hide();
if (Flying) fly.show(); else fly.hide();
if (u.usteed) ride.show(); else ride.hide();
if (u.mtimedone) {
buf = nh_capitalize_words(mons[u.umonnum].mname);
} else {
@@ -522,13 +580,20 @@ void NetHackQtStatusWindow::updateStats()
score.highlightWhenChanging();
hunger.highlightWhenChanging();
confused.highlightWhenChanging();
encumber.highlightWhenChanging();
stoned.highlightWhenChanging();
slimed.highlightWhenChanging();
strngld.highlightWhenChanging();
sick_fp.highlightWhenChanging();
sick_il.highlightWhenChanging();
blind.highlightWhenChanging();
stunned.highlightWhenChanging();
confused.highlightWhenChanging();
hallu.highlightWhenChanging();
encumber.highlightWhenChanging();
blind.highlightWhenChanging();
deaf.highlightWhenChanging();
lev.highlightWhenChanging();
fly.highlightWhenChanging();
ride.highlightWhenChanging();
}
}