add flag to allow conditional exec of related
Changes to be committed: modified: include/flag.h modified: src/display.c modified: src/options.c
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@@ -1,4 +1,4 @@
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/* NetHack 3.6 options.c $NHDT-Date: 1433283602 2015/06/02 22:20:02 $ $NHDT-Branch: master $:$NHDT-Revision: 1.216 $ */
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/* NetHack 3.6 options.c $NHDT-Date: 1434024839 2015/06/11 12:13:59 $ $NHDT-Branch: win32-x64-working $:$NHDT-Revision: 1.218 $ */
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/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* NetHack may be freely redistributed. See license for details. */
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@@ -79,6 +79,11 @@ static struct Bool_Opt {
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{ "autoopen", &flags.autoopen, TRUE, SET_IN_GAME },
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{ "autopickup", &flags.pickup, TRUE, SET_IN_GAME },
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{ "autoquiver", &flags.autoquiver, FALSE, SET_IN_GAME },
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#if defined(WIN32)
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{ "background_glyphs", &iflags.use_background_glyph, TRUE, DISP_IN_GAME },
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#else
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{ "background_glyphs", &iflags.use_background_glyph, FALSE, DISP_IN_GAME },
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#endif
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#if defined(MICRO) && !defined(AMIGA)
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{ "BIOS", &iflags.BIOS, FALSE, SET_IN_FILE },
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#else
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