fix tilemap.c compile when STATUES_LOOK_LIKE_MONSTERS wasn't defined

This commit is contained in:
nhmall
2020-12-28 09:14:39 -05:00
parent 1d063218d3
commit 30fe65b5e0
2 changed files with 12 additions and 12 deletions

View File

@@ -459,6 +459,9 @@ splitting #if MAIL into #if MAIL_STRUCTURES and #if MAIL made it possible to
to read such a scroll issued impossible "What weird effect is this?"
remove M2_MALE flag that was unintentionally left on dwarf lord/lady/leader
entry and was preventing female incarnations
tilemap.c wasn't building if STATUES_LOOK_LIKE_MONSTERS wasn't defined; also,
to match the code that should be defined so change the preprocessor
test to 'ifndef STATUES_DONT_LOOK_LIKE_MONSTERS'
curses: 'msg_window' option wasn't functional for curses unless the binary
also included tty support