Accessibility: Show a message when monster is spotted

Adds a new boolean option, spot_monsters.  If on, every time
the hero notices a monster which was out of sight before,
a message is given.  Combine with accessiblemsg to get the
monster location:

(3north): You see a newt.

Breaks saves and bones.
This commit is contained in:
Pasi Kallinen
2024-01-14 13:33:02 +02:00
parent 627b40fb57
commit 3160112ece
13 changed files with 119 additions and 1 deletions
+2
View File
@@ -1307,6 +1307,8 @@ postmov(
boolean canseeit = cansee(mtmp->mx, mtmp->my),
didseeit = canseeit;
notice_mon(mtmp);
if (mmoved == MMOVE_MOVED) {
nix = mtmp->mx, niy = mtmp->my;
/* sequencing issue: when monster movement decides that a