obj_no_longer_held consistency
Call obj_no_longer_held whenever an object hits the floor, no matter what previously held it. Also handle stoning of prior holder.
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@@ -1823,7 +1823,6 @@ skipmsg:
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case 1: /* onto floor beneath mon */
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pline("%s yanks %s from your %s!", Monnam(mtmp),
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the_weapon, hand);
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obj_no_longer_held(obj);
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place_object(obj, mtmp->mx, mtmp->my);
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break;
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case 2: /* onto floor beneath you */
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