diff --git a/doc/fixes3-7-0.txt b/doc/fixes3-7-0.txt index 5fe66dbe3..905a71868 100644 --- a/doc/fixes3-7-0.txt +++ b/doc/fixes3-7-0.txt @@ -1195,7 +1195,8 @@ have com_pager() check for failed nhl_init(); probably can't actually happen because the program would never get that far if lua init was failing rearranging first-kill and first-hit gamelog messages to get hit before kill ordering resulted in "hit with a wielded weapon for first time" being - given twice if that hit was delivered via applied polearm + given twice if that hit was delivered via applied polearm or via a + joust hit rearranging the feedback for first-kill and first-hit introduced a bug by not verifying that the wielded item used to hit was a weapon, giving erroneous event feedback and potentially giving it over and over for