From 3238e62ce7b02c7b87b74d62f175980d2d59dfab Mon Sep 17 00:00:00 2001 From: PatR Date: Tue, 5 Jul 2022 11:50:20 -0700 Subject: [PATCH] pull request #814 - log mesg for 1st weapon hit \ now includes what the weapon was Pull request from vultur-cadens: show the weapon used when logging the breaking of "never hit with a wielded weapon" conduct. Also, if that first hit was a successful joust attack it was being shown twice. Closes #814 --- doc/fixes3-7-0.txt | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/doc/fixes3-7-0.txt b/doc/fixes3-7-0.txt index 5fe66dbe3..905a71868 100644 --- a/doc/fixes3-7-0.txt +++ b/doc/fixes3-7-0.txt @@ -1195,7 +1195,8 @@ have com_pager() check for failed nhl_init(); probably can't actually happen because the program would never get that far if lua init was failing rearranging first-kill and first-hit gamelog messages to get hit before kill ordering resulted in "hit with a wielded weapon for first time" being - given twice if that hit was delivered via applied polearm + given twice if that hit was delivered via applied polearm or via a + joust hit rearranging the feedback for first-kill and first-hit introduced a bug by not verifying that the wielded item used to hit was a weapon, giving erroneous event feedback and potentially giving it over and over for