fix use_inverse (aka wc_inverse) for curses

Highlighting for monsters shown due to extended monster detection and
for lava shown in black and white didn't work because that keys off
of 'iflags.use_inverse' (actually a macro for 'iflags.wc_inverse') and
curses wasn't enabling that window-capability option.  To be fair, it
was probably unconditional at the time the curses interface was first
developed.  It checked for whether a monster was supposed to be drawn
with inverse highlighting but wouldn't draw it that way because the
flag was always false.  Inverse b&w lava is relatively new and curses
hadn't been taught about it.

Various other things such as pets (if hilite_pet is on) and object
piles (if hilite_pile is on) get highlighted with inverse video when
use_color is off, regardless of whether use_inverse is on or off.
That's probably a bug.
This commit is contained in:
PatR
2019-10-14 02:28:27 -07:00
parent 027ce7c8b9
commit 32e2d7cfc5
4 changed files with 18 additions and 4 deletions

View File

@@ -1,4 +1,4 @@
/* NetHack 3.6 options.c $NHDT-Date: 1567240693 2019/08/31 08:38:13 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.369 $ */
/* NetHack 3.6 options.c $NHDT-Date: 1571045295 2019/10/14 09:28:15 $ $NHDT-Branch: NetHack-3.6 $:$NHDT-Revision: 1.376 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Michael Allison, 2008. */
/* NetHack may be freely redistributed. See license for details. */
@@ -826,8 +826,9 @@ initoptions_init()
iflags.wc_align_message = ALIGN_TOP;
iflags.wc_align_status = ALIGN_BOTTOM;
/* these are currently only used by curses */
/* used by tty and curses */
iflags.wc2_statuslines = 2;
/* only used by curses */
iflags.wc2_windowborders = 2; /* 'Auto' */
/* since this is done before init_objects(), do partial init here */