From 32f2fdb135f20dcbee2ccc4d045208a62aaa5814 Mon Sep 17 00:00:00 2001 From: Pasi Kallinen Date: Thu, 7 Nov 2019 19:40:41 +0200 Subject: [PATCH] Remove leftover level compiler header --- sys/share/lev_comp.h | 212 ------------------------------------------- 1 file changed, 212 deletions(-) delete mode 100644 sys/share/lev_comp.h diff --git a/sys/share/lev_comp.h b/sys/share/lev_comp.h deleted file mode 100644 index 1e3f16fa4..000000000 --- a/sys/share/lev_comp.h +++ /dev/null @@ -1,212 +0,0 @@ -#define CHAR 257 -#define INTEGER 258 -#define BOOLEAN 259 -#define PERCENT 260 -#define SPERCENT 261 -#define MINUS_INTEGER 262 -#define PLUS_INTEGER 263 -#define MAZE_GRID_ID 264 -#define SOLID_FILL_ID 265 -#define MINES_ID 266 -#define ROGUELEV_ID 267 -#define MESSAGE_ID 268 -#define MAZE_ID 269 -#define LEVEL_ID 270 -#define LEV_INIT_ID 271 -#define GEOMETRY_ID 272 -#define NOMAP_ID 273 -#define OBJECT_ID 274 -#define COBJECT_ID 275 -#define MONSTER_ID 276 -#define TRAP_ID 277 -#define DOOR_ID 278 -#define DRAWBRIDGE_ID 279 -#define object_ID 280 -#define monster_ID 281 -#define terrain_ID 282 -#define MAZEWALK_ID 283 -#define WALLIFY_ID 284 -#define REGION_ID 285 -#define FILLING 286 -#define IRREGULAR 287 -#define JOINED 288 -#define ALTAR_ID 289 -#define LADDER_ID 290 -#define STAIR_ID 291 -#define NON_DIGGABLE_ID 292 -#define NON_PASSWALL_ID 293 -#define ROOM_ID 294 -#define PORTAL_ID 295 -#define TELEPRT_ID 296 -#define BRANCH_ID 297 -#define LEV 298 -#define MINERALIZE_ID 299 -#define CORRIDOR_ID 300 -#define GOLD_ID 301 -#define ENGRAVING_ID 302 -#define FOUNTAIN_ID 303 -#define POOL_ID 304 -#define SINK_ID 305 -#define NONE 306 -#define RAND_CORRIDOR_ID 307 -#define DOOR_STATE 308 -#define LIGHT_STATE 309 -#define CURSE_TYPE 310 -#define ENGRAVING_TYPE 311 -#define DIRECTION 312 -#define RANDOM_TYPE 313 -#define RANDOM_TYPE_BRACKET 314 -#define A_REGISTER 315 -#define ALIGNMENT 316 -#define LEFT_OR_RIGHT 317 -#define CENTER 318 -#define TOP_OR_BOT 319 -#define ALTAR_TYPE 320 -#define UP_OR_DOWN 321 -#define SUBROOM_ID 322 -#define NAME_ID 323 -#define FLAGS_ID 324 -#define FLAG_TYPE 325 -#define MON_ATTITUDE 326 -#define MON_ALERTNESS 327 -#define MON_APPEARANCE 328 -#define ROOMDOOR_ID 329 -#define IF_ID 330 -#define ELSE_ID 331 -#define TERRAIN_ID 332 -#define HORIZ_OR_VERT 333 -#define REPLACE_TERRAIN_ID 334 -#define EXIT_ID 335 -#define SHUFFLE_ID 336 -#define QUANTITY_ID 337 -#define BURIED_ID 338 -#define LOOP_ID 339 -#define FOR_ID 340 -#define TO_ID 341 -#define SWITCH_ID 342 -#define CASE_ID 343 -#define BREAK_ID 344 -#define DEFAULT_ID 345 -#define ERODED_ID 346 -#define TRAPPED_STATE 347 -#define RECHARGED_ID 348 -#define INVIS_ID 349 -#define GREASED_ID 350 -#define FEMALE_ID 351 -#define CANCELLED_ID 352 -#define REVIVED_ID 353 -#define AVENGE_ID 354 -#define FLEEING_ID 355 -#define BLINDED_ID 356 -#define PARALYZED_ID 357 -#define STUNNED_ID 358 -#define CONFUSED_ID 359 -#define SEENTRAPS_ID 360 -#define ALL_ID 361 -#define MONTYPE_ID 362 -#define GRAVE_ID 363 -#define ERODEPROOF_ID 364 -#define FUNCTION_ID 365 -#define MSG_OUTPUT_TYPE 366 -#define COMPARE_TYPE 367 -#define UNKNOWN_TYPE 368 -#define rect_ID 369 -#define fillrect_ID 370 -#define line_ID 371 -#define randline_ID 372 -#define grow_ID 373 -#define selection_ID 374 -#define flood_ID 375 -#define rndcoord_ID 376 -#define circle_ID 377 -#define ellipse_ID 378 -#define filter_ID 379 -#define complement_ID 380 -#define gradient_ID 381 -#define GRADIENT_TYPE 382 -#define LIMITED 383 -#define HUMIDITY_TYPE 384 -#define STRING 385 -#define MAP_ID 386 -#define NQSTRING 387 -#define VARSTRING 388 -#define CFUNC 389 -#define CFUNC_INT 390 -#define CFUNC_STR 391 -#define CFUNC_COORD 392 -#define CFUNC_REGION 393 -#define VARSTRING_INT 394 -#define VARSTRING_INT_ARRAY 395 -#define VARSTRING_STRING 396 -#define VARSTRING_STRING_ARRAY 397 -#define VARSTRING_VAR 398 -#define VARSTRING_VAR_ARRAY 399 -#define VARSTRING_COORD 400 -#define VARSTRING_COORD_ARRAY 401 -#define VARSTRING_REGION 402 -#define VARSTRING_REGION_ARRAY 403 -#define VARSTRING_MAPCHAR 404 -#define VARSTRING_MAPCHAR_ARRAY 405 -#define VARSTRING_MONST 406 -#define VARSTRING_MONST_ARRAY 407 -#define VARSTRING_OBJ 408 -#define VARSTRING_OBJ_ARRAY 409 -#define VARSTRING_SEL 410 -#define VARSTRING_SEL_ARRAY 411 -#define METHOD_INT 412 -#define METHOD_INT_ARRAY 413 -#define METHOD_STRING 414 -#define METHOD_STRING_ARRAY 415 -#define METHOD_VAR 416 -#define METHOD_VAR_ARRAY 417 -#define METHOD_COORD 418 -#define METHOD_COORD_ARRAY 419 -#define METHOD_REGION 420 -#define METHOD_REGION_ARRAY 421 -#define METHOD_MAPCHAR 422 -#define METHOD_MAPCHAR_ARRAY 423 -#define METHOD_MONST 424 -#define METHOD_MONST_ARRAY 425 -#define METHOD_OBJ 426 -#define METHOD_OBJ_ARRAY 427 -#define METHOD_SEL 428 -#define METHOD_SEL_ARRAY 429 -#define DICE 430 -typedef union -{ - long i; - char *map; - struct { - long room; - long wall; - long door; - } corpos; - struct { - long area; - long x1; - long y1; - long x2; - long y2; - } lregn; - struct { - long x; - long y; - } crd; - struct { - long ter; - long lit; - } terr; - struct { - long height; - long width; - } sze; - struct { - long die; - long num; - } dice; - struct { - long cfunc; - char *varstr; - } meth; -} YYSTYPE; -extern YYSTYPE yylval;